public void DecrementSelector()
 {
     MaxKeyIndex = --MaxKeyIndex;
     MinKeyIndex = --MinKeyIndex;
     SpiralList.AddFirst(new SpiralItem {
         Key = spiralModel.GetPreviousItem(), Index = MinKeyIndex
     });
     SpiralList.RemoveLast();
     SelectedKeyIndex--;
     UpdateKeyWheel();
 }
 public void IncrementSelector()
 {
     MaxKeyIndex = ++MaxKeyIndex;
     MinKeyIndex = ++MinKeyIndex;
     SpiralList.AddLast(new SpiralItem {
         Key = spiralModel.GetNextItem(), Index = MaxKeyIndex
     });
     SpiralList.RemoveFirst();
     SelectedKeyIndex++;
     UpdateKeyWheel();
 }