public void DecrementSelector() { MaxKeyIndex = --MaxKeyIndex; MinKeyIndex = --MinKeyIndex; SpiralList.AddFirst(new SpiralItem { Key = spiralModel.GetPreviousItem(), Index = MinKeyIndex }); SpiralList.RemoveLast(); SelectedKeyIndex--; UpdateKeyWheel(); }
public void IncrementSelector() { MaxKeyIndex = ++MaxKeyIndex; MinKeyIndex = ++MinKeyIndex; SpiralList.AddLast(new SpiralItem { Key = spiralModel.GetNextItem(), Index = MaxKeyIndex }); SpiralList.RemoveFirst(); SelectedKeyIndex++; UpdateKeyWheel(); }