示例#1
0
        private void Awake()
        {
            _skinHelper           = GetComponent <SpineSkinHelper>();
            _spineAnimationHelper = GetComponent <SpineAnimationHelper>();

            GameManager.Instance.GameStartEvent += GameStartEventHandler;
            GameManager.Instance.GameEndEvent   += GameEndEventHandler;
        }
示例#2
0
        protected override void Awake()
        {
            base.Awake();

            Assert.IsTrue(NPCBehavior is FlowerBehavior);

            _skinHelper = GetComponent <SpineSkinHelper>();
        }
示例#3
0
        protected override void Awake()
        {
            base.Awake();

            Assert.IsTrue(PlayerBehavior is PlayerBehavior);
            Assert.IsTrue(PlayerDriver is PlayerDriver);

            _skinHelper = GetComponent <SpineSkinHelper>();
        }
示例#4
0
 private void Awake()
 {
     _skinHelper = GetComponent <SpineSkinHelper>();
 }