예제 #1
0
        private void Awake()
        {
            _skinHelper           = GetComponent <SpineSkinHelper>();
            _spineAnimationHelper = GetComponent <SpineAnimationHelper>();

            GameManager.Instance.GameStartEvent += GameStartEventHandler;
            GameManager.Instance.GameEndEvent   += GameEndEventHandler;
        }
예제 #2
0
파일: Flower.cs 프로젝트: pdxparrot/ggj2019
        protected override void Awake()
        {
            base.Awake();

            Assert.IsTrue(NPCBehavior is FlowerBehavior);

            _skinHelper = GetComponent <SpineSkinHelper>();
        }
예제 #3
0
파일: Player.cs 프로젝트: pdxparrot/ggj2019
        protected override void Awake()
        {
            base.Awake();

            Assert.IsTrue(PlayerBehavior is PlayerBehavior);
            Assert.IsTrue(PlayerDriver is PlayerDriver);

            _skinHelper = GetComponent <SpineSkinHelper>();
        }
예제 #4
0
 private void Awake()
 {
     _skinHelper = GetComponent <SpineSkinHelper>();
 }