public void RefreshData(SpilUnityImplementationBase Instance) { string spilGameDataString = Instance.GetSpilGameDataFromSdk(); if (spilGameDataString != null) { SpilGameData spilGameData = JsonHelper.getObjectFromJson <SpilGameData>(spilGameDataString); if (spilGameData != null) { AddDataToHelper(spilGameData.currencies, spilGameData.items, spilGameData.bundles, spilGameData.shop); Debug.Log("Spil GameData Refreshed"); } else { Debug.Log("Spil GameData not created, Instance.GetSpilGameDataFromsdk() did not return any data."); } } }
public void RefreshData(SpilUnityImplementationBase Instance) { string spilGameDataString = Instance.GetSpilGameDataFromSdk (); if (spilGameDataString != null) { SpilGameData spilGameData = JsonHelper.getObjectFromJson<SpilGameData> (spilGameDataString); if (spilGameData != null) { AddDataToHelper (spilGameData.currencies, spilGameData.items, spilGameData.bundles, spilGameData.shop, spilGameData.promotions); Debug.Log ("Spil GameData Refreshed"); } else { Debug.Log ("Spil GameData not created, Instance.GetSpilGameDataFromsdk() did not return any data."); } } }