示例#1
0
 // Use this for initialization
 void Start()
 {
     foreach (GameObject SpiderScript in SpiderScripts)
     {
         SpiderScript.GetComponent <SpiderScript>().enabled = false;
     }
 }
示例#2
0
 void startEnemyTurn()
 {
     GameObject[] spiders = GameObject.FindGameObjectsWithTag("Spider");
     enemyCount = spiders.Length;
     for (int i = 0; i < spiders.Length; i++)
     {
         SpiderScript spiderScr = spiders[i].GetComponent <SpiderScript>();
         if (spiderScr != null)
         {
             spiderScr.startTurn();
         }
     }
 }
示例#3
0
 private void OnTriggerExit(Collider other)
 {
     if (other.tag == "Bullet")
     {
         Destroy(other.gameObject);
     }
     if (other.tag == "Player")
     {
         foreach (GameObject SpiderScript in SpiderScripts)
         {
             SpiderScript.GetComponent <SpiderScript>().enabled = true;
         }
     }
 }
 private void Start()
 {
     spider = transform.parent.GetComponent <SpiderScript>(); //parentin componenetina eristik
 }