private void SlalomOptUp_Load(object sender, EventArgs e) { if (Properties.Settings.Default.SlalomOptup_Location.X > 0 && Properties.Settings.Default.SlalomOptup_Location.Y > 0) { this.Location = Properties.Settings.Default.SlalomOptup_Location; } awsaRule10_06Msg.Visible = ruleMsgVisible; SpeedButton.Focus(); }
public void GameSpeed() { if (!SpeedUp) { Time.timeScale = 1.7f; SpeedUp = true; SpeedButton.GetComponent <Image>().sprite = GameSpeed2; } else if (SpeedUp) { Time.timeScale = 1; SpeedUp = false; SpeedButton.GetComponent <Image>().sprite = GameSpeed1; } }
private void upGroupMembers(Control parent) { foreach (Control c in parent.Controls) { SpeedButton sb = c as SpeedButton; if (sb != null && sb.GroupIndex == this.GroupIndex) { sb.Down = false; } upGroupMembers(c); } if (parent is Form) { return; } }
void ReleaseDesignerOutlets() { if (AbilitiesView != null) { AbilitiesView.Dispose(); AbilitiesView = null; } if (AttacksEditorButton != null) { AttacksEditorButton.Dispose(); AttacksEditorButton = null; } if (AttacksView != null) { AttacksView.Dispose(); AttacksView = null; } if (BurrowButton != null) { BurrowButton.Dispose(); BurrowButton = null; } if (ClimbButton != null) { ClimbButton.Dispose(); ClimbButton = null; } if (FlyButton != null) { FlyButton.Dispose(); FlyButton = null; } if (FlyQualityButton != null) { FlyQualityButton.Dispose(); FlyQualityButton = null; } if (MeleeButton != null) { MeleeButton.Dispose(); MeleeButton = null; } if (RangedButton != null) { RangedButton.Dispose(); RangedButton = null; } if (ReachButton != null) { ReachButton.Dispose(); ReachButton = null; } if (SpaceButton != null) { SpaceButton.Dispose(); SpaceButton = null; } if (SpecialAttacksButton != null) { SpecialAttacksButton.Dispose(); SpecialAttacksButton = null; } if (SpeedButton != null) { SpeedButton.Dispose(); SpeedButton = null; } if (SpeedView != null) { SpeedView.Dispose(); SpeedView = null; } if (SpellLikeAbilitiesButton != null) { SpellLikeAbilitiesButton.Dispose(); SpellLikeAbilitiesButton = null; } if (SpellsKnownButton != null) { SpellsKnownButton.Dispose(); SpellsKnownButton = null; } if (SpellsPreparedButton != null) { SpellsPreparedButton.Dispose(); SpellsPreparedButton = null; } if (SwimButton != null) { SwimButton.Dispose(); SwimButton = null; } }