private void SlalomOptUp_Load(object sender, EventArgs e)
 {
     if (Properties.Settings.Default.SlalomOptup_Location.X > 0 &&
         Properties.Settings.Default.SlalomOptup_Location.Y > 0)
     {
         this.Location = Properties.Settings.Default.SlalomOptup_Location;
     }
     awsaRule10_06Msg.Visible = ruleMsgVisible;
     SpeedButton.Focus();
 }
Beispiel #2
0
 public void GameSpeed()
 {
     if (!SpeedUp)
     {
         Time.timeScale = 1.7f;
         SpeedUp        = true;
         SpeedButton.GetComponent <Image>().sprite = GameSpeed2;
     }
     else if (SpeedUp)
     {
         Time.timeScale = 1;
         SpeedUp        = false;
         SpeedButton.GetComponent <Image>().sprite = GameSpeed1;
     }
 }
 private void upGroupMembers(Control parent)
 {
     foreach (Control c in parent.Controls)
     {
         SpeedButton sb = c as SpeedButton;
         if (sb != null && sb.GroupIndex == this.GroupIndex)
         {
             sb.Down = false;
         }
         upGroupMembers(c);
     }
     if (parent is Form)
     {
         return;
     }
 }
Beispiel #4
0
        void ReleaseDesignerOutlets()
        {
            if (AbilitiesView != null)
            {
                AbilitiesView.Dispose();
                AbilitiesView = null;
            }

            if (AttacksEditorButton != null)
            {
                AttacksEditorButton.Dispose();
                AttacksEditorButton = null;
            }

            if (AttacksView != null)
            {
                AttacksView.Dispose();
                AttacksView = null;
            }

            if (BurrowButton != null)
            {
                BurrowButton.Dispose();
                BurrowButton = null;
            }

            if (ClimbButton != null)
            {
                ClimbButton.Dispose();
                ClimbButton = null;
            }

            if (FlyButton != null)
            {
                FlyButton.Dispose();
                FlyButton = null;
            }

            if (FlyQualityButton != null)
            {
                FlyQualityButton.Dispose();
                FlyQualityButton = null;
            }

            if (MeleeButton != null)
            {
                MeleeButton.Dispose();
                MeleeButton = null;
            }

            if (RangedButton != null)
            {
                RangedButton.Dispose();
                RangedButton = null;
            }

            if (ReachButton != null)
            {
                ReachButton.Dispose();
                ReachButton = null;
            }

            if (SpaceButton != null)
            {
                SpaceButton.Dispose();
                SpaceButton = null;
            }

            if (SpecialAttacksButton != null)
            {
                SpecialAttacksButton.Dispose();
                SpecialAttacksButton = null;
            }

            if (SpeedButton != null)
            {
                SpeedButton.Dispose();
                SpeedButton = null;
            }

            if (SpeedView != null)
            {
                SpeedView.Dispose();
                SpeedView = null;
            }

            if (SpellLikeAbilitiesButton != null)
            {
                SpellLikeAbilitiesButton.Dispose();
                SpellLikeAbilitiesButton = null;
            }

            if (SpellsKnownButton != null)
            {
                SpellsKnownButton.Dispose();
                SpellsKnownButton = null;
            }

            if (SpellsPreparedButton != null)
            {
                SpellsPreparedButton.Dispose();
                SpellsPreparedButton = null;
            }

            if (SwimButton != null)
            {
                SwimButton.Dispose();
                SwimButton = null;
            }
        }