private void SpawnSpectator(Spectator Type)
    {
        Spectator Spawn = Instantiate(Type, transform);

        Spawn.OnCreate();
        mSpectators.Add(Spawn);
    }
    private void SpawnAtPosition(Spectator Type, Vector3 Position)
    {
        Spectator Spawn = Instantiate(Type, transform);

        Spawn.transform.position = Position;
        Spawn.OnCreate();
        mSpectators.Add(Spawn);
    }