private void SpawnSpectator(Spectator Type) { Spectator Spawn = Instantiate(Type, transform); Spawn.OnCreate(); mSpectators.Add(Spawn); }
private void SpawnAtPosition(Spectator Type, Vector3 Position) { Spectator Spawn = Instantiate(Type, transform); Spawn.transform.position = Position; Spawn.OnCreate(); mSpectators.Add(Spawn); }