public void DibujarEscena() { counter++; if (counter >= 0) { //plaza.Dibujar(); //cielo.Dibujar(); //flag.Draw(); DebugMode.WriteCamaraPos(200, 200); //Collision.DrawColissions(); road.Draw2(); // star.Draw(); AsteroidGenerator.DrawAsteroids(); SpcShipGenerator.Draw(); spaceShip.Dibujar(); camara.Draw(); } // Sprite.Begin(); Sprite.DrawText(20, 20, "Press mouse left button to move forward", Glut.GLUT_BITMAP_HELVETICA_18); Sprite.DrawText(20, 50, "Press escape to exit", Glut.GLUT_BITMAP_HELVETICA_18); Sprite.End(); }