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C# (CSharp) SpawnSystem.DrawGizmos示例
编程语言:
C# (CSharp)
类/类型:
SpawnSystem
方法/功能:
DrawGizmos
hotexamples.com的示例:
1
C# (CSharp) SpawnSystem.DrawGizmos - 已找到1个示例
。这些是从开源项目中提取的最受好评的
SpawnSystem.DrawGizmos
来自程序包 gmap377_leathGloves_inc现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Enqueue(7)
GetNrOfInstances(5)
GetObjectFromPool(3)
Spawn(2)
Process(2)
AddSpawnPoint(2)
Init(2)
HaveInstanceInRange(2)
GetActiveUnicorns(2)
AddEntityToTrack(1)
RoundRestarted(1)
RunSystem(1)
SetMicrobeBagSize(1)
SetSpawnData(1)
SpawnFlower(1)
RemoveSpawnPointB(1)
SpawnNewUnicorn(1)
SpawnPlayer(1)
SpawnRequest(1)
StartSpawning(1)
StartWave(1)
StopSpawning(1)
Strössla(1)
SyncMoney(1)
TeleMouse(1)
RespawningPlayer(1)
LoadContent(1)
RemoveSpawnPointA(1)
DespawnAll(1)
AddSpawnItem(1)
AddSpawnPointA(1)
AddSpawnPointB(1)
ApplyPropertiesFromSave(1)
BeginGame(1)
CalculateSpawnPoints(1)
CallClean(1)
DrawGizmos(1)
RemoveSpawnPoint(1)
FindBaseSpawnPoint(1)
GetActiveEnemiesGameObjects(1)
GetRandomWeightIndex(1)
HasNPCs(1)
IsSpawnPointGood(1)
AddMicrobeItem(1)
RandomRollCandy(1)
Update(1)
常用方法
Enqueue (7)
GetNrOfInstances (5)
GetObjectFromPool (3)
Spawn (2)
Process (2)
AddSpawnPoint (2)
Init (2)
HaveInstanceInRange (2)
GetActiveUnicorns (2)
AddEntityToTrack (1)
常用方法
RoundRestarted (1)
RunSystem (1)
SetMicrobeBagSize (1)
SetSpawnData (1)
SpawnFlower (1)
RemoveSpawnPointB (1)
SpawnNewUnicorn (1)
SpawnPlayer (1)
SpawnRequest (1)
StartSpawning (1)
StartWave (1)
StopSpawning (1)
Strössla (1)
SyncMoney (1)
TeleMouse (1)
RespawningPlayer (1)
LoadContent (1)
RemoveSpawnPointA (1)
DespawnAll (1)
AddSpawnItem (1)
常用方法
StartWave (1)
StopSpawning (1)
Strössla (1)
SyncMoney (1)
TeleMouse (1)
RespawningPlayer (1)
LoadContent (1)
RemoveSpawnPointA (1)
DespawnAll (1)
AddSpawnItem (1)
AddSpawnPointA (1)
AddSpawnPointB (1)
ApplyPropertiesFromSave (1)
BeginGame (1)
CalculateSpawnPoints (1)
CallClean (1)
DrawGizmos (1)
RemoveSpawnPoint (1)
FindBaseSpawnPoint (1)
GetActiveEnemiesGameObjects (1)
GetRandomWeightIndex (1)
HasNPCs (1)
IsSpawnPointGood (1)
AddMicrobeItem (1)
RandomRollCandy (1)
Update (1)
常用方法
AddSpawnPointA (1)
AddSpawnPointB (1)
ApplyPropertiesFromSave (1)
BeginGame (1)
CalculateSpawnPoints (1)
CallClean (1)
DrawGizmos (1)
RemoveSpawnPoint (1)
FindBaseSpawnPoint (1)
GetActiveEnemiesGameObjects (1)
GetRandomWeightIndex (1)
HasNPCs (1)
IsSpawnPointGood (1)
AddMicrobeItem (1)
RandomRollCandy (1)
Update (1)
SpawnSystem Class Documentation
示例#1
0
显示文件
文件:
SpawnerController.cs
项目:
ponzis/Ludum-Dare-47
void OnDrawGizmosSelected() { spawner.DrawGizmos(transform.position); }