void OnTriggerEnter(Collider col) { if (col.GetComponent <PlayerController>()) { soundsController.PlayAdditivesPick(); ChangePosition(); perksManager.ActivateAdditives(); Show(false); } else { ChangePosition(); } }
void OnTriggerEnter(Collider col) { if (col.GetComponent <PlayerController>()) { soundsController.PlayAdditivesPick(); ChangePosition(); perksManager.ActivateAdditives(); Show(false); } else { ChangePosition(); } }