/// <param name="ownerPanel">RibbonPanel where this item is located</param>
        internal override void SetOwnerPanel(SoftLogik.Win.UI.Controls.RibbonPanel ownerPanel)
        {
            base.SetOwnerPanel(ownerPanel);

            Items.SetOwnerPanel(ownerPanel);
        }
        /// <param name="ownerTab">RibbonTab where this item is located</param>
        internal override void SetOwnerTab(SoftLogik.Win.UI.Controls.RibbonTab ownerTab)
        {
            base.SetOwnerTab(ownerTab);

            Items.SetOwnerTab(ownerTab);
        }
        /// <param name="owner">Ribbon that owns this item</param>
        internal override void SetOwner(SoftLogik.Win.UI.Controls.Ribbon owner)
        {
            base.SetOwner(owner);

            Items.SetOwner(owner);
        }
示例#4
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 public static extern bool AnimateWindow(IntPtr hWnd, UInt32 dwTime, SoftLogik.Win.UI.Docking.Win32.FlagsAnimateWindow dwFlags);
示例#5
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 public static extern bool SystemParametersInfo(SoftLogik.Win.UI.Docking.Win32.SystemParametersInfoActions uAction, UInt32 uParam, ref UInt32 lpvParam, UInt32 fuWinIni);
示例#6
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 public static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, SoftLogik.Win.UI.Docking.Win32.FlagsSetWindowPos flags);
 /// <summary>
 /// Renders the background of the content of the specified tab
 /// </summary>
 /// <param name="e">Event data and paint tools</param>
 public virtual void OnRenderRibbonTabContentBackground(SoftLogik.Win.UI.Controls.RibbonTabRenderEventArgs e)
 {
 }