/// <param name="ownerPanel">RibbonPanel where this item is located</param> internal override void SetOwnerPanel(SoftLogik.Win.UI.Controls.RibbonPanel ownerPanel) { base.SetOwnerPanel(ownerPanel); Items.SetOwnerPanel(ownerPanel); }
/// <param name="ownerTab">RibbonTab where this item is located</param> internal override void SetOwnerTab(SoftLogik.Win.UI.Controls.RibbonTab ownerTab) { base.SetOwnerTab(ownerTab); Items.SetOwnerTab(ownerTab); }
/// <param name="owner">Ribbon that owns this item</param> internal override void SetOwner(SoftLogik.Win.UI.Controls.Ribbon owner) { base.SetOwner(owner); Items.SetOwner(owner); }
public static extern bool AnimateWindow(IntPtr hWnd, UInt32 dwTime, SoftLogik.Win.UI.Docking.Win32.FlagsAnimateWindow dwFlags);
public static extern bool SystemParametersInfo(SoftLogik.Win.UI.Docking.Win32.SystemParametersInfoActions uAction, UInt32 uParam, ref UInt32 lpvParam, UInt32 fuWinIni);
public static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, SoftLogik.Win.UI.Docking.Win32.FlagsSetWindowPos flags);
/// <summary> /// Renders the background of the content of the specified tab /// </summary> /// <param name="e">Event data and paint tools</param> public virtual void OnRenderRibbonTabContentBackground(SoftLogik.Win.UI.Controls.RibbonTabRenderEventArgs e) { }