protected override void Initialize() { base.Initialize(); activeUsers = new List <Participant>(); Matchmaker.Initialize(this); CompleteEvaluationGenerator.Initialize(this); HistoryManager.Initialize(this); SocialManager.Initialize(this); }
void Start() { sm = FindObjectOfType <SocialManager>(); sm.Initialize(); if (!Game.isReady) { loginPanel.SetActive(true); mainMenu.SetActive(false); } DeactivatePanels(); }