private void OnTriggerEnter2D(Collider2D other) { Debug.Log("被吃掉啦"); ChangePosition(); SnakeController.GenerateBody(); GameManager.SpeedUp(); GameManager.RamdomBackground(); GameManager.ResetTimer(); GameManager.SetMessage("吃到食物,时间重置"); GameManager.EatFood(); SoundManager.PlayEatFood(); }