示例#1
0
文件: GamMan.cs 项目: al315581/TFG1
    private void doChangesWhileRunning()
    {
        switch (velLev)
        {
        case velocityLevel.level1:
            if (ball.GetComponent <BallScript>().velocity > velocityLevel1Limit)
            {
                velLev = velocityLevel.level2;
                skyBoxChanger.ChangeSkybox();
            }
            break;

        case velocityLevel.level2:
            break;
        }
    }
示例#2
0
 private void Awake()
 {
     skyboxChanger.ChangeSkybox();
 }
示例#3
0
 void Awake()
 {
     // Skyboxの変更
     skyboxChanger.ChangeSkybox();
 }