protected async virtual Task UpdateMaterialClassAsync(CreateOrUpdateMaterialClassInput input) { Debug.Assert(input.MaterialClass.Id != null, "input.MaterialClass.Id should be set."); var materialClass = input.MaterialClass.MapTo<BaseMaterialClassInfo>(); materialClass.LastModifierUserId = AbpSession.UserId; materialClass.LastModifierUserName = GetCurrentUser().RealName; materialClass.LastModificationTime = Clock.Now; await _materialClassRepository.UpdateAsync(materialClass); cacheHandler.Remove(CacheCategoryMaterialClass, "GetMaterialClassList"); }
protected async virtual Task CreateMaterialClassAsync(CreateOrUpdateMaterialClassInput input) { var materialClass = input.MaterialClass.MapTo<BaseMaterialClassInfo>(); materialClass.Id = GuidHelper.NewGuid(); materialClass.CreatorUserId = AbpSession.UserId; materialClass.CreatorUserName = GetCurrentUser().RealName; materialClass.CreationTime = Clock.Now; await _materialClassRepository.InsertAsync(materialClass); cacheHandler.Remove(CacheCategoryMaterialClass, "GetMaterialClassList"); }
/// <summary> /// 添加修改实体 /// </summary> /// <param name="input"></param> /// <returns></returns> public async Task CreateOrUpdateMaterialClass(CreateOrUpdateMaterialClassInput input) { if (input.MaterialClass.Id != null && input.MaterialClass.Id != Guid.Empty) { await UpdateMaterialClassAsync(input); } else { await CreateMaterialClassAsync(input); } }