示例#1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
示例#2
0
 private void Awake()
 {
     _render     = GetComponentInChildren <SkinnedMeshRenderer>(true);
     _skinsPanel = FindObjectOfType <SkinsPanel>();
 }
示例#3
0
 private void Awake()
 {
     _skinName   = GetComponent <Text>();
     _skinsPanel = FindObjectOfType <SkinsPanel>();
 }