/// <summary> /// コンストラクタ /// </summary> /// <param name="kinect"></param> /// <param name="canvas"></param> public KinectSkeletonDrawer(KinectSensor kinect, Canvas canvas) { this.kinect = kinect; this.mapper = kinect.CoordinateMapper; this.canvas = canvas; SkeletonConvert = Skeleton2DPoint.Depth; }
/// <summary> /// コンストラクタ /// </summary> /// <param name="kinect"></param> /// <param name="canvas"></param> public KinectSkeletonDrawer( KinectSensor kinect, Canvas canvas ) { this.kinect = kinect; this.mapper = kinect.CoordinateMapper; this.canvas = canvas; SkeletonConvert = Skeleton2DPoint.Depth; }