/// <summary>
        /// コンストラクタ
        /// </summary>
        /// <param name="kinect"></param>
        /// <param name="canvas"></param>
        public KinectSkeletonDrawer(KinectSensor kinect, Canvas canvas)
        {
            this.kinect = kinect;
            this.mapper = kinect.CoordinateMapper;
            this.canvas = canvas;

            SkeletonConvert = Skeleton2DPoint.Depth;
        }
        /// <summary>
        /// コンストラクタ
        /// </summary>
        /// <param name="kinect"></param>
        /// <param name="canvas"></param>
        public KinectSkeletonDrawer( KinectSensor kinect, Canvas canvas )
        {
            this.kinect = kinect;
            this.mapper = kinect.CoordinateMapper;
            this.canvas = canvas;

            SkeletonConvert = Skeleton2DPoint.Depth;
        }