示例#1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        SingleObjectManipulator sizeWindow = CreateInstance <SingleObjectManipulator>();

        sizeWindow.autoRepaintOnSceneChange = true;
        sizeWindow.Show();
    }
示例#2
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        SingleObjectManipulator sizeWindow = new SingleObjectManipulator
        {
            autoRepaintOnSceneChange = true
        };

        sizeWindow.Show();
    }