private void GetDistanceBetweenRooms()
 {
     foreach (Room thisRoom in Map.roomObjs)
     {
         foreach (Room nextRoom in Map.roomObjs)
         {
             if (thisRoom != nextRoom)
             {
                 thisRoom.distances.Add(SimpleFunctions.Check_SuperimposeDistanceVector(thisRoom, nextRoom));
             }
         }
     }
 }