public void TestCreateLabyrinthMatrixToReturnLabyrintMatrix()
        {
            var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder();
            var labyrinthMatrix          = simpleConsoleGameBuilder.CreateLabyrinthMatrix();

            Assert.IsTrue(labyrinthMatrix.GetType() == typeof(LabyrinthMatrix));
        }
        public void TestCreateScoreboardToReturnScoreboard()
        {
            var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder();
            var scoreboard = simpleConsoleGameBuilder.CreateScoreboard();

            Assert.IsTrue(scoreboard.GetType() == typeof(LocalScoreBoard));
        }
        public void TestMethodCreateRendererToReturnConsoleRenderer()
        {
            var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder();
            var renderer = simpleConsoleGameBuilder.CreteRenderer();

            Assert.IsTrue(renderer.GetType() == typeof(ConsoleRenderer));
        }
        public void TestCreateScoreBoardHanlerToReturnScoreboardHandler()
        {
            var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder();
            var scoreboard        = simpleConsoleGameBuilder.CreateScoreboard();
            var ScoreBoardHandler = simpleConsoleGameBuilder.CreteScoreBoardHanler(scoreboard);

            Assert.IsTrue(ScoreBoardHandler.GetType() == typeof(ScoreBoardHandler));
        }