public void TestCreateLabyrinthMatrixToReturnLabyrintMatrix() { var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder(); var labyrinthMatrix = simpleConsoleGameBuilder.CreateLabyrinthMatrix(); Assert.IsTrue(labyrinthMatrix.GetType() == typeof(LabyrinthMatrix)); }
public void TestCreateScoreboardToReturnScoreboard() { var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder(); var scoreboard = simpleConsoleGameBuilder.CreateScoreboard(); Assert.IsTrue(scoreboard.GetType() == typeof(LocalScoreBoard)); }
public void TestMethodCreateRendererToReturnConsoleRenderer() { var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder(); var renderer = simpleConsoleGameBuilder.CreteRenderer(); Assert.IsTrue(renderer.GetType() == typeof(ConsoleRenderer)); }
public void TestCreateScoreBoardHanlerToReturnScoreboardHandler() { var simpleConsoleGameBuilder = new SimpleConsoleGameBuilder(); var scoreboard = simpleConsoleGameBuilder.CreateScoreboard(); var ScoreBoardHandler = simpleConsoleGameBuilder.CreteScoreBoardHanler(scoreboard); Assert.IsTrue(ScoreBoardHandler.GetType() == typeof(ScoreBoardHandler)); }