示例#1
0
        public override string GetHelp()
        {
            string text1 = "H - Toggle halt";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#2
0
        public override string GetHelp()
        {
            string text1 = "H - Halt rotation\nM - Change model\nS - Change shader\nT - Change skybox texture";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#3
0
        public override string GetHelp()
        {
            string text1 = "H - Halt rotation";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#4
0
        public override string GetHelp()
        {
            string text1 = @"V - Toggle use vertex buffer";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#5
0
        public override string GetHelp()
        {
            string text1 = "R Reinit particles\nN Toggle allow negative\n+ Add particles\n- Remove particles";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#6
0
        public override string GetHelp()
        {
            string text1 = @"M - Change Draw Mode
C - Change Color Mode
N - Change Normal Mode";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#7
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        public override string GetHelp()
        {
            string text1 = @"M - Change Draw Mode
H - Halt
W - Add zero plane";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#8
0
        public override string GetHelp()
        {
            string text1 = @"V - Toggle use vertex buffer
H - Halt rotation
M - Toggle draw mode
T - Toggle textures";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#9
0
        public override string GetHelp()
        {
            string text1 = @"R Reinit particles
N Toggle allow negative
G Toggle render grid
H Toggle render particles
+/- Add/remove particles
O/P Change gravitation effect";
            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }
示例#10
0
        public override string GetHelp()
        {
            string text1 = @"M - Change Draw Mode
H - Halt
1 - Toggle water 
2 - Toggle terrain
3 - Toggle sky box
4 - Toggle reflection
5 - Toggle clip reflection
6 - Toggle refraction
7 - Toggle clip refraction
8 - Toggle skybox in reflection
9 - Toggle water bump map
F - Genereate fractal";


            string text2 = fCamera.GetHelp();

            return(String.Format("{0}\n{1}", text1, text2));
        }