private void InteractiveCheck() { if (platform == PlatformJudge.Platfrom.PC || platform == PlatformJudge.Platfrom.WEB_PC) { if (Input.GetKeyDown(KeyCode.F)) { interactivePlayer.InteractiveWithClosetObject(); } } else { if (interactButton.IsTrigger()) { interactivePlayer.InteractiveWithClosetObject(); } } }