示例#1
0
        byte[] ISerialize.GetBytes(object obj)
        {
            if (obj == null)
            {
                return(null);
            }
            var          instance = obj as SoapMessage;
            MemoryStream ms       = new MemoryStream();

            SimpleBinSerializer.Write(ms, instance.Id);
            SimpleBinSerializer.Write(ms, instance.Head);
            SimpleBinSerializer.Write(ms, instance.Body);

            return(ms.ToArray());
        }
示例#2
0
        public byte[] GetBytes(ref TestMessage obj)
        {
            if (obj == null)
            {
                return(null);
            }

            MemoryStream ms = new MemoryStream();

            SimpleBinSerializer.Write(ms, obj.Id);
            SimpleBinSerializer.Write(ms, obj.Name);
            SimpleBinSerializer.Write(ms, obj.Data);

            return(ms.ToArray());
        }
示例#3
0
        object ISerialize.GetObject(byte[] data)
        {
            if (data == null)
            {
                return(null);
            }

            SoapMessage  msg = new SoapMessage();
            MemoryStream ms  = new MemoryStream(data);

            msg.Id   = SimpleBinSerializer.ToString(ms);
            msg.Head = SimpleBinSerializer.ToString(ms);
            msg.Body = SimpleBinSerializer.ToString(ms);

            return(msg);
        }
示例#4
0
        public TestMessage GetObject(byte[] data)
        {
            if (data == null)
            {
                return(null);
            }

            TestMessage  testMessage = new TestMessage();
            MemoryStream ms          = new MemoryStream(data);

            testMessage.Id   = SimpleBinSerializer.ToInt32(ms);
            testMessage.Name = SimpleBinSerializer.ToString(ms);
            testMessage.Data = SimpleBinSerializer.ToData(ms);

            return(testMessage);
        }
示例#5
0
        static void TestASyncMessage(int count)
        {
            Console.Write("Please input serialize type:(0:none, 1:bin, 2:xml, 3:json, 4: simplebin, 5: struct, 6: customer)");
            string strSerializeType = Console.ReadLine();
            int    serializeType    = 0;

            int.TryParse(strSerializeType, out serializeType);

            ISerialize iSerializer = null;
            ISerialize <StructMessage> iStructMessageSerializer = null;
            ISerialize <TestMessage>   iTestMessageSerializer   = null;

            switch (serializeType)
            {
            case 0:
                strSerializeType = "none";
                break;

            case 1:
                strSerializeType = "bin";
                iSerializer      = new BinSerializer();

                break;

            case 2:
                strSerializeType = "xml";
                iSerializer      = new XMLSerializer(typeof(TestMessage));
                break;

            case 3:
                strSerializeType = "json";
                iSerializer      = new JsonSerializer(typeof(TestMessage));
                break;

            case 4:
                iSerializer      = new SimpleBinSerializer(typeof(TestMessage));
                strSerializeType = "simplebin";
                break;

            case 5:
                iStructMessageSerializer = new StructSerializer <StructMessage>();
                strSerializeType         = "struct";
                break;

            case 6:
                iTestMessageSerializer = new TestMessageSerializer();
                strSerializeType       = "customer";
                break;

            default:
                serializeType    = 0;
                strSerializeType = "none";
                break;
            }

            Console.WriteLine("Serialize type is {0}", strSerializeType);

            SingleConnectionCable client = new SingleConnectionCable(new IPEndPoint(IPAddress.Parse(_IPAddress), 2500), 7);

            client.ReceiveEventHandler += new EventHandler <ReceiveEventArgs>(ReceiveEventHandler);
            client.ErrorEventHandler   += new EventHandler <ErrorEventArgs>(ErrorEventHandler);
            client.RemoteDisconnected  += new EventHandler <DisconnectEventArgs>(DisconnectEventHandler);

            try
            {
                client.Connect();

                Stopwatch sw = new Stopwatch();

                Console.WriteLine("Test async message");

                if (serializeType == 0)
                {
                    sw.Start();

                    try
                    {
                        for (int i = 0; i < count; i++)
                        {
                            client.AsyncSend(10, buf);
                        }
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e);
                    }

                    sw.Stop();
                    Console.WriteLine("Finished. Elapse : {0} ms", sw.ElapsedMilliseconds);
                }
                else
                {
                    TestMessage testMessage = new TestMessage()
                    {
                        Id   = 1001,
                        Name = "0123456789",
                        Data = new byte[buf.Length]
                    };

                    StructMessage structMessage = new StructMessage()
                    {
                        Id   = 1001,
                        Name = "0123456789",
                        //Url = "http://www.google.com",
                        //Site = "google.com",
                        Data = new byte[4]
                    };

                    for (int i = 0; i < testMessage.Data.Length; i++)
                    {
                        testMessage.Data[i] = (byte)i;
                    }

                    for (int i = 0; i < structMessage.Data.Length; i++)
                    {
                        structMessage.Data[i] = (byte)i;
                    }


                    sw.Start();

                    if (serializeType == 5)
                    {
                        try
                        {
                            for (int i = 0; i < count; i++)
                            {
                                client.AsyncSend <StructMessage>((UInt32)(20 + serializeType), ref structMessage, iStructMessageSerializer);
                            }
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine(e);
                        }
                    }
                    else if (serializeType == 6)
                    {
                        try
                        {
                            for (int i = 0; i < count; i++)
                            {
                                client.AsyncSend <TestMessage>((UInt32)(20 + serializeType), ref testMessage, iTestMessageSerializer);
                            }
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine(e);
                        }
                    }
                    else
                    {
                        try
                        {
                            for (int i = 0; i < count; i++)
                            {
                                client.AsyncSend((UInt32)(20 + serializeType), testMessage, iSerializer);
                            }
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine(e);
                        }
                    }
                    sw.Stop();
                    Console.WriteLine("Finished. Elapse : {0} ms", sw.ElapsedMilliseconds);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
            finally
            {
                client.Close();
            }
        }
        static void TestASyncMessage(int count)
        {
            Console.Write("Please input serialize type:(0:none, 1:bin, 2:xml, 3:json, 4: simplebin, 5: customer)");
            string strSerializeType = Console.ReadLine();
            int    serializeType    = 0;

            int.TryParse(strSerializeType, out serializeType);

            ISerialize <SoapMessage>   iSendMessageSerializer = null;
            ISerialize <DataContainer> iReturnDataSerializer  = new NTCPMessage.Serialize.JsonSerializer <DataContainer>();

            switch (serializeType)
            {
            case 0:
                strSerializeType = "none";
                break;

            case 1:
                strSerializeType       = "bin";
                iSendMessageSerializer = new BinSerializer <SoapMessage>();

                break;

            case 2:
                strSerializeType       = "xml";
                iSendMessageSerializer = new XMLSerializer <SoapMessage>();
                break;

            case 3:
                strSerializeType       = "json";
                iSendMessageSerializer = new NTCPMessage.Serialize.JsonSerializer <SoapMessage>();
                break;

            case 4:
                iSendMessageSerializer = new SimpleBinSerializer <SoapMessage>();
                strSerializeType       = "simplebin";
                break;

            case 5:
                iSendMessageSerializer = new SoapMessageSerializer();
                strSerializeType       = "customer";
                break;

            default:
                serializeType    = 0;
                strSerializeType = "none";
                break;
            }

            Console.WriteLine("Serialize type is {0}", strSerializeType);

            SingleConnectionCable client = new SingleConnectionCable(new IPEndPoint(IPAddress.Parse(_IPAddress), 2500), 7);

            client.ReceiveEventHandler += new EventHandler <ReceiveEventArgs>(ReceiveEventHandler);
            client.ErrorEventHandler   += new EventHandler <ErrorEventArgs>(ErrorEventHandler);
            client.RemoteDisconnected  += new EventHandler <DisconnectEventArgs>(DisconnectEventHandler);

            try
            {
                client.Connect();

                Stopwatch sw = new Stopwatch();

                Console.WriteLine("Test async message");

                if (serializeType == 0)
                {
                    sw.Start();

                    //---------基本类型 字符串明文消息发送-----------
                    try
                    {
                        for (int i = 0; i < count; i++)
                        {
                            var buffer      = Encoding.UTF8.GetBytes(DateTime.Now.ToString());
                            var resultBytes = client.SyncSend(10, buffer);

                            var str = Encoding.UTF8.GetString(resultBytes);

                            Console.WriteLine(str);
                        }
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e);
                    }

                    sw.Stop();
                    Console.WriteLine("Finished. Elapse : {0} ms", sw.ElapsedMilliseconds);
                }
                else
                {
                    ///标准soap消息发送
                    var         obj         = new { spid = 1, ValueType = 9999 };
                    string      msg         = JsonConvert.SerializeObject(obj);
                    SoapMessage testMessage = new SoapMessage()
                    {
                        Head = "student",
                        Body = msg
                    };



                    sw.Start();


                    try
                    {
                        //模拟并发
                        Task[] tks = new Task[count];

                        for (int i = 0; i < count; i++)
                        {
                            //client.AsyncSend((UInt32)(20 + serializeType),
                            //    ref testMessage,
                            //    iSendMessageSerializer);

                            var t = Task <object> .Factory.StartNew(() =>
                            {
                                var repResult = client.SyncSend((UInt32)(20 + serializeType),
                                                                testMessage, 1000,
                                                                iSendMessageSerializer);
                                return(repResult);
                            });

                            tks[i] = t;



                            //if (null != repResult)
                            //{
                            //    Console.WriteLine("from server response :{0}", repResult.Status);
                            //}
                        }

                        Task.WaitAll(tks);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e);
                    }

                    //else
                    //{
                    //    try
                    //    {
                    //        for (int i = 0; i < count; i++)
                    //        {
                    //            //client.AsyncSend((UInt32)(20 + serializeType), testMessage, iSerializer);
                    //            var repResult = client.SyncSend((UInt32)(20 + serializeType),ref testMessage, 88888888, iSendMessageSerializer, iReturnDataSerializer);

                    //            if (null != repResult)
                    //            {
                    //                Console.WriteLine("from server response :{0}", repResult.Status);
                    //            }
                    //        }
                    //    }
                    //    catch (Exception e)
                    //    {
                    //        Console.WriteLine(e);
                    //    }
                    //}
                    sw.Stop();
                    Console.WriteLine("Finished. Elapse : {0} ms", sw.ElapsedMilliseconds);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
            finally
            {
                client.Close();
            }
        }