示例#1
0
 private void SimRegister()
 {
     if (base.isSpawned && simHandle == -1)
     {
         simHandle = -2;
         SimMessages.AddElementEmitter(3.40282347E+38f, Game.Instance.simComponentCallbackManager.Add(OnSimRegisteredCallback, this, "BuildingElementEmitter").index, -1, -1);
     }
 }
示例#2
0
 protected override void OnSimRegister(HandleVector <Game.ComplexCallbackInfo <int> > .Handle cb_handle)
 {
     Game.Instance.simComponentCallbackManager.GetItem(cb_handle);
     SimMessages.AddElementEmitter(maxPressure, cb_handle.index, onBlockedHandle.index, onUnblockedHandle.index);
 }