public static bool Prefix(SimGameState __instance, EconomyScale expenditureLevel, bool proRate, int ___ProRateRefund, ref int __result) { FinancesConstantsDef finances = __instance.Constants.Finances; int baseMaintenanceCost = __instance.GetShipBaseMaintenanceCost(); for (int index = 0; index < __instance.ShipUpgrades.Count; ++index) { float pilotQurikModifier = PilotQuirkManager.Instance.getArgoUpgradeCostModifier(__instance.PilotRoster.ToList(), __instance.ShipUpgrades[index].Description.Id, true); float baseCost = (float)__instance.ShipUpgrades[index].AdditionalCost * pilotQurikModifier; baseMaintenanceCost += Mathf.CeilToInt(baseCost * __instance.Constants.CareerMode.ArgoMaintenanceMultiplier); } foreach (MechDef mechDef in __instance.ActiveMechs.Values) { baseMaintenanceCost += finances.MechCostPerQuarter; } for (int index = 0; index < __instance.PilotRoster.Count; ++index) { baseMaintenanceCost += __instance.GetMechWarriorValue(__instance.PilotRoster[index].pilotDef); } float expenditureCostModifier = __instance.GetExpenditureCostModifier(expenditureLevel); __result = Mathf.CeilToInt((float)(baseMaintenanceCost - (proRate ? ___ProRateRefund : 0)) * expenditureCostModifier); return(false); }
public static void Postfix(SimGameState __instance, ref int __result, EconomyScale expenditureLevel, bool proRate) { Mod.Log.Trace?.Write($"SGS:GE entered with {__result}"); // Evaluate old versus new cost int vanillaCosts = 0; int newCosts = 0; for (int i = 0; i < __instance.PilotRoster.Count; i++) { PilotDef def = __instance.PilotRoster[i].pilotDef; vanillaCosts += __instance.GetMechWarriorValue(def); CrewDetails details = ModState.GetCrewDetails(def); newCosts += details.AdjustedSalary; } // Multiply old costs by expenditure. New has that built in. Then subtract them from the running total float expenditureCostModifier = __instance.GetExpenditureCostModifier(expenditureLevel); int vanillaTotal = Mathf.CeilToInt((float)vanillaCosts * expenditureCostModifier); Mod.Log.Trace?.Write($"Removing {vanillaCosts} costs x {expenditureCostModifier} expenditureMulti " + $"= {vanillaTotal} total vanilla costs."); __result -= vanillaTotal; // Add the new costs __result += newCosts; }
public static bool Prefix(SGCaptainsQuartersStatusScreen __instance, EconomyScale expenditureLevel, bool showMoraleChange, SimGameState ___simState, SGDifficultyIndicatorWidget ___ExpenditureLevelIndicatorWidget, LocalizableText ___ExpenditureLevelField, LocalizableText ___SectionOneExpenseLevel, LocalizableText ___SectionTwoExpenseLevel, SGFinancialForecastWidget ___FinanceWidget, LocalizableText ___MoraleValueField, SGMoraleBar ___MoralBar, Transform ___SectionOneExpensesList, LocalizableText ___SectionOneExpensesField, LocalizableText ___SectionTwoExpensesField, Transform ___SectionTwoExpensesList, LocalizableText ___EndOfQuarterFunds, LocalizableText ___QuarterOperatingExpenses, LocalizableText ___CurrentFunds, List <LocalizableText> ___ExpenditureLvlBtnMoraleFields, List <LocalizableText> ___ExpenditureLvlBtnCostFields) { if (__instance == null || ___simState == null) { return(true); } float expenditureCostModifier = ___simState.GetExpenditureCostModifier(expenditureLevel); Traverse methodSetField = Traverse.Create(__instance) .Method("SetField", new Type[] { typeof(LocalizableText), typeof(string) }); int expLevel = (int)Traverse.Create(__instance) .Method("GetExpendetureLevelIndexNormalized", new object[] { expenditureLevel }).GetValue(); ___ExpenditureLevelIndicatorWidget.SetDifficulty(expLevel * 2); methodSetField.GetValue(new object[] { ___ExpenditureLevelField, string.Format("{0}", (object)expenditureLevel) }); methodSetField.GetValue(new object[] { ___SectionOneExpenseLevel, string.Format("{0}", (object)expenditureLevel) }); methodSetField.GetValue(new object[] { ___SectionTwoExpenseLevel, string.Format("{0}", (object)expenditureLevel) }); ___FinanceWidget.RefreshData(expenditureLevel); int num1 = ___simState.ExpenditureMoraleValue[expenditureLevel]; methodSetField.GetValue(new object[] { ___MoraleValueField, string.Format("{0}{1}", num1 > 0 ? (object)"+" : (object)"", (object)num1) }); if (showMoraleChange) { int morale = ___simState.Morale; ___MoralBar.ShowMoraleChange(morale, morale + num1); } else { ___MoralBar.ShowCurrentMorale(); } Traverse.Create(__instance).Method("ClearListLineItems", new object[] { ___SectionOneExpensesList }).GetValue(); List <KeyValuePair <string, int> > keyValuePairList = new List <KeyValuePair <string, int> >(); int ongoingUpgradeCosts = 0; string key = ___simState.CurDropship == DropshipType.Leopard ? Strings.T("Bank Loan Interest Payment") : Strings.T("Argo Operating Costs"); int num2 = Mathf.RoundToInt(expenditureCostModifier * (float)___simState.GetShipBaseMaintenanceCost()); keyValuePairList.Add(new KeyValuePair <string, int>(key, num2)); foreach (ShipModuleUpgrade shipUpgrade in ___simState.ShipUpgrades) { float pilotQurikModifier = PilotQuirkManager.Instance.getArgoUpgradeCostModifier(___simState.PilotRoster.ToList(), shipUpgrade.Description.Id, true); float baseCost = (float)shipUpgrade.AdditionalCost * pilotQurikModifier; if (___simState.CurDropship == DropshipType.Argo && Mathf.CeilToInt((float)baseCost * ___simState.Constants.CareerMode.ArgoMaintenanceMultiplier) > 0) { string name = shipUpgrade.Description.Name; int num3 = Mathf.RoundToInt(expenditureCostModifier * (float)Mathf.CeilToInt((float)baseCost * ___simState.Constants.CareerMode.ArgoMaintenanceMultiplier)); keyValuePairList.Add(new KeyValuePair <string, int>(name, num3)); } } foreach (MechDef mechDef in ___simState.ActiveMechs.Values) { string name = mechDef.Name; int num3 = Mathf.RoundToInt(expenditureCostModifier * (float)___simState.Constants.Finances.MechCostPerQuarter); keyValuePairList.Add(new KeyValuePair <string, int>(name, num3)); } keyValuePairList.Sort((Comparison <KeyValuePair <string, int> >)((a, b) => b.Value.CompareTo(a.Value))); keyValuePairList.ForEach((Action <KeyValuePair <string, int> >)(entry => { ongoingUpgradeCosts += entry.Value; methodAddLineItem.Invoke(__instance, new object[] { ___SectionOneExpensesList, entry.Key, SimGameState.GetCBillString(entry.Value) }); })); methodSetField.GetValue(new object[] { ___SectionOneExpensesField, SimGameState.GetCBillString(ongoingUpgradeCosts) }); keyValuePairList.Clear(); Traverse.Create(__instance).Method("ClearListLineItems", new object[] { ___SectionTwoExpensesList }).GetValue(); int ongoingMechWariorCosts = 0; foreach (Pilot pilot in ___simState.PilotRoster) { string displayName = pilot.pilotDef.Description.DisplayName; int num3 = Mathf.CeilToInt(expenditureCostModifier * (float)___simState.GetMechWarriorValue(pilot.pilotDef)); keyValuePairList.Add(new KeyValuePair <string, int>(displayName, num3)); } keyValuePairList.Sort((Comparison <KeyValuePair <string, int> >)((a, b) => b.Value.CompareTo(a.Value))); keyValuePairList.ForEach((Action <KeyValuePair <string, int> >)(entry => { ongoingMechWariorCosts += entry.Value; methodAddLineItem.Invoke(__instance, new object[] { ___SectionTwoExpensesList, entry.Key, SimGameState.GetCBillString(entry.Value) }); })); methodSetField.GetValue(new object[] { ___SectionTwoExpensesField, SimGameState.GetCBillString(ongoingMechWariorCosts) }); methodSetField.GetValue(new object[] { ___EndOfQuarterFunds, SimGameState.GetCBillString(___simState.Funds + ___simState.GetExpenditures(false)) }); methodSetField.GetValue(new object[] { ___QuarterOperatingExpenses, SimGameState.GetCBillString(___simState.GetExpenditures(false)) }); methodSetField.GetValue(new object[] { ___CurrentFunds, SimGameState.GetCBillString(___simState.Funds) }); int index = 0; foreach (KeyValuePair <EconomyScale, int> keyValuePair in ___simState.ExpenditureMoraleValue) { ___ExpenditureLvlBtnMoraleFields[index].SetText(string.Format("{0}", (object)keyValuePair.Value), (object[])Array.Empty <object>()); ___ExpenditureLvlBtnCostFields[index].SetText(SimGameState.GetCBillString(___simState.GetExpenditures(keyValuePair.Key, false)), (object[])Array.Empty <object>()); ++index; } return(false); }