Exemplo n.º 1
0
        public static bool Prefix(SimGameState __instance, EconomyScale expenditureLevel, bool proRate, int ___ProRateRefund, ref int __result)
        {
            FinancesConstantsDef finances = __instance.Constants.Finances;
            int baseMaintenanceCost       = __instance.GetShipBaseMaintenanceCost();

            for (int index = 0; index < __instance.ShipUpgrades.Count; ++index)
            {
                float pilotQurikModifier = PilotQuirkManager.Instance.getArgoUpgradeCostModifier(__instance.PilotRoster.ToList(),
                                                                                                 __instance.ShipUpgrades[index].Description.Id, true);
                float baseCost = (float)__instance.ShipUpgrades[index].AdditionalCost * pilotQurikModifier;
                baseMaintenanceCost += Mathf.CeilToInt(baseCost * __instance.Constants.CareerMode.ArgoMaintenanceMultiplier);
            }
            foreach (MechDef mechDef in __instance.ActiveMechs.Values)
            {
                baseMaintenanceCost += finances.MechCostPerQuarter;
            }
            for (int index = 0; index < __instance.PilotRoster.Count; ++index)
            {
                baseMaintenanceCost += __instance.GetMechWarriorValue(__instance.PilotRoster[index].pilotDef);
            }
            float expenditureCostModifier = __instance.GetExpenditureCostModifier(expenditureLevel);

            __result = Mathf.CeilToInt((float)(baseMaintenanceCost - (proRate ? ___ProRateRefund : 0)) * expenditureCostModifier);
            return(false);
        }
        public static void Postfix(SimGameState __instance, ref int __result, EconomyScale expenditureLevel, bool proRate)
        {
            Mod.Log.Trace?.Write($"SGS:GE entered with {__result}");

            // Evaluate old versus new cost
            int vanillaCosts = 0;
            int newCosts     = 0;

            for (int i = 0; i < __instance.PilotRoster.Count; i++)
            {
                PilotDef def = __instance.PilotRoster[i].pilotDef;
                vanillaCosts += __instance.GetMechWarriorValue(def);

                CrewDetails details = ModState.GetCrewDetails(def);
                newCosts += details.AdjustedSalary;
            }

            // Multiply old costs by expenditure. New has that built in. Then subtract them from the running total
            float expenditureCostModifier = __instance.GetExpenditureCostModifier(expenditureLevel);
            int   vanillaTotal            = Mathf.CeilToInt((float)vanillaCosts * expenditureCostModifier);

            Mod.Log.Trace?.Write($"Removing {vanillaCosts} costs x {expenditureCostModifier} expenditureMulti " +
                                 $"= {vanillaTotal} total vanilla costs.");
            __result -= vanillaTotal;

            // Add the new costs
            __result += newCosts;
        }
        public static bool Prefix(SGCaptainsQuartersStatusScreen __instance, EconomyScale expenditureLevel, bool showMoraleChange, SimGameState ___simState,
                                  SGDifficultyIndicatorWidget ___ExpenditureLevelIndicatorWidget, LocalizableText ___ExpenditureLevelField, LocalizableText ___SectionOneExpenseLevel,
                                  LocalizableText ___SectionTwoExpenseLevel, SGFinancialForecastWidget ___FinanceWidget, LocalizableText ___MoraleValueField, SGMoraleBar ___MoralBar,
                                  Transform ___SectionOneExpensesList, LocalizableText ___SectionOneExpensesField, LocalizableText ___SectionTwoExpensesField,
                                  Transform ___SectionTwoExpensesList, LocalizableText ___EndOfQuarterFunds, LocalizableText ___QuarterOperatingExpenses,
                                  LocalizableText ___CurrentFunds, List <LocalizableText> ___ExpenditureLvlBtnMoraleFields, List <LocalizableText> ___ExpenditureLvlBtnCostFields)
        {
            if (__instance == null || ___simState == null)
            {
                return(true);
            }
            float    expenditureCostModifier = ___simState.GetExpenditureCostModifier(expenditureLevel);
            Traverse methodSetField          = Traverse.Create(__instance)
                                               .Method("SetField", new Type[] { typeof(LocalizableText), typeof(string) });
            int expLevel = (int)Traverse.Create(__instance)
                           .Method("GetExpendetureLevelIndexNormalized", new object[] { expenditureLevel }).GetValue();

            ___ExpenditureLevelIndicatorWidget.SetDifficulty(expLevel * 2);
            methodSetField.GetValue(new object[] { ___ExpenditureLevelField, string.Format("{0}", (object)expenditureLevel) });
            methodSetField.GetValue(new object[] { ___SectionOneExpenseLevel, string.Format("{0}", (object)expenditureLevel) });
            methodSetField.GetValue(new object[] { ___SectionTwoExpenseLevel, string.Format("{0}", (object)expenditureLevel) });
            ___FinanceWidget.RefreshData(expenditureLevel);
            int num1 = ___simState.ExpenditureMoraleValue[expenditureLevel];

            methodSetField.GetValue(new object[] { ___MoraleValueField, string.Format("{0}{1}", num1 > 0 ? (object)"+" : (object)"", (object)num1) });
            if (showMoraleChange)
            {
                int morale = ___simState.Morale;
                ___MoralBar.ShowMoraleChange(morale, morale + num1);
            }
            else
            {
                ___MoralBar.ShowCurrentMorale();
            }
            Traverse.Create(__instance).Method("ClearListLineItems", new object[] { ___SectionOneExpensesList }).GetValue();
            List <KeyValuePair <string, int> > keyValuePairList = new List <KeyValuePair <string, int> >();
            int    ongoingUpgradeCosts = 0;
            string key  = ___simState.CurDropship == DropshipType.Leopard ? Strings.T("Bank Loan Interest Payment") : Strings.T("Argo Operating Costs");
            int    num2 = Mathf.RoundToInt(expenditureCostModifier * (float)___simState.GetShipBaseMaintenanceCost());

            keyValuePairList.Add(new KeyValuePair <string, int>(key, num2));
            foreach (ShipModuleUpgrade shipUpgrade in ___simState.ShipUpgrades)
            {
                float pilotQurikModifier = PilotQuirkManager.Instance.getArgoUpgradeCostModifier(___simState.PilotRoster.ToList(),
                                                                                                 shipUpgrade.Description.Id, true);
                float baseCost = (float)shipUpgrade.AdditionalCost * pilotQurikModifier;
                if (___simState.CurDropship == DropshipType.Argo && Mathf.CeilToInt((float)baseCost * ___simState.Constants.CareerMode.ArgoMaintenanceMultiplier) > 0)
                {
                    string name = shipUpgrade.Description.Name;
                    int    num3 = Mathf.RoundToInt(expenditureCostModifier * (float)Mathf.CeilToInt((float)baseCost * ___simState.Constants.CareerMode.ArgoMaintenanceMultiplier));
                    keyValuePairList.Add(new KeyValuePair <string, int>(name, num3));
                }
            }
            foreach (MechDef mechDef in ___simState.ActiveMechs.Values)
            {
                string name = mechDef.Name;
                int    num3 = Mathf.RoundToInt(expenditureCostModifier * (float)___simState.Constants.Finances.MechCostPerQuarter);
                keyValuePairList.Add(new KeyValuePair <string, int>(name, num3));
            }
            keyValuePairList.Sort((Comparison <KeyValuePair <string, int> >)((a, b) => b.Value.CompareTo(a.Value)));
            keyValuePairList.ForEach((Action <KeyValuePair <string, int> >)(entry =>
            {
                ongoingUpgradeCosts += entry.Value;
                methodAddLineItem.Invoke(__instance, new object[] { ___SectionOneExpensesList, entry.Key, SimGameState.GetCBillString(entry.Value) });
            }));
            methodSetField.GetValue(new object[] { ___SectionOneExpensesField, SimGameState.GetCBillString(ongoingUpgradeCosts) });
            keyValuePairList.Clear();
            Traverse.Create(__instance).Method("ClearListLineItems", new object[] { ___SectionTwoExpensesList }).GetValue();
            int ongoingMechWariorCosts = 0;

            foreach (Pilot pilot in ___simState.PilotRoster)
            {
                string displayName = pilot.pilotDef.Description.DisplayName;
                int    num3        = Mathf.CeilToInt(expenditureCostModifier * (float)___simState.GetMechWarriorValue(pilot.pilotDef));
                keyValuePairList.Add(new KeyValuePair <string, int>(displayName, num3));
            }
            keyValuePairList.Sort((Comparison <KeyValuePair <string, int> >)((a, b) => b.Value.CompareTo(a.Value)));
            keyValuePairList.ForEach((Action <KeyValuePair <string, int> >)(entry =>
            {
                ongoingMechWariorCosts += entry.Value;
                methodAddLineItem.Invoke(__instance, new object[] { ___SectionTwoExpensesList, entry.Key, SimGameState.GetCBillString(entry.Value) });
            }));
            methodSetField.GetValue(new object[] { ___SectionTwoExpensesField, SimGameState.GetCBillString(ongoingMechWariorCosts) });
            methodSetField.GetValue(new object[] { ___EndOfQuarterFunds, SimGameState.GetCBillString(___simState.Funds + ___simState.GetExpenditures(false)) });
            methodSetField.GetValue(new object[] { ___QuarterOperatingExpenses, SimGameState.GetCBillString(___simState.GetExpenditures(false)) });
            methodSetField.GetValue(new object[] { ___CurrentFunds, SimGameState.GetCBillString(___simState.Funds) });
            int index = 0;

            foreach (KeyValuePair <EconomyScale, int> keyValuePair in ___simState.ExpenditureMoraleValue)
            {
                ___ExpenditureLvlBtnMoraleFields[index].SetText(string.Format("{0}", (object)keyValuePair.Value), (object[])Array.Empty <object>());
                ___ExpenditureLvlBtnCostFields[index].SetText(SimGameState.GetCBillString(___simState.GetExpenditures(keyValuePair.Key, false)), (object[])Array.Empty <object>());
                ++index;
            }

            return(false);
        }