void Start() { m_singleton = this; //Application.targetFrameRate = 60; f_LastInterval = Time.realtimeSinceStartup; i_Frames = 0; }
public void CreateShowFpsInstance() { if (showFpsInstance != null) { return; } showFpsInstance = Instantiate(showFpsPrefab, CanvasUtils.FindCanvas().GetComponent <RectTransform>()); // Move to front showFpsInstance.transform.SetAsLastSibling(); showFpsInstance.transform.position = new Vector3(20, 20, 0); }
public void CreateShowFpsInstance() { if (showFpsInstance != null) { return; } showFpsInstance = Instantiate(showFpsPrefab); injector.Inject(showFpsInstance); // Move to front showFpsInstance.transform.SetAsLastSibling(); showFpsInstance.transform.position = new Vector3(20, 20, 0); }
void Awake() { Application.targetFrameRate = 60; _inst = this; }