/// <summary> /// This function stores the modules /// </summary> /// <param name="module"></param> public void Store_Module(GameObject module) { if (Stored_Modules_game_object == null) { Stored_Modules_game_object = GameObject.Find("Stored_Modules"); } ModuleSystemInfo module_info = module.GetComponent <ModuleSystemInfo>(); if (module_info.is_command_module) { if (command_module != null) { command_module.HideMountPoints(); } this.command_module = null; } ItemResorce ir = module.GetComponent <ItemResorce>(); module_info.IteminStorage(); module.transform.parent = Stored_Modules_game_object.transform; // if (!module_info.is_command_module) { // inventory.Add(new InventoryManager.Item(ir.Item_type, module)); // } }