示例#1
0
    public BigInteger GetM(string Username, BigInteger s, BigInteger A, BigInteger B, BigInteger K)
    {
        Sha1Hash sha;

        sha = new Sha1Hash();
        byte[] hash = sha.Final(N);

        sha = new Sha1Hash();
        byte[] ghash = sha.Final(g);

        for (int i = 0; i < 20; ++i)
        {
            hash[i] ^= ghash[i];
        }

        // TODO: do t2 and t4 need to be BigInts?  Could we just use the byte[]?
        BigInteger t3 = new BigInteger(hash);

        sha = new Sha1Hash();
        sha.Update(Username);
        BigInteger t4 = new BigInteger(sha.Final());

        sha = new Sha1Hash();
        sha.Update(t3);
        sha.Update(t4);
        sha.Update(s);
        sha.Update(A);
        sha.Update(B);
        return(new BigInteger(sha.Final(K)));
    }
示例#2
0
    // HandleLogonProof stuff
    public static BigInteger Getu(BigInteger A, BigInteger B)
    {
        Sha1Hash h = new Sha1Hash();

        h.Update(A);
        return(new BigInteger(h.Final(B)));
    }
示例#3
0
    public static BigInteger Getx(BigInteger Salt, byte[] LogonHash)
    {
        Sha1Hash h = new Sha1Hash();

        h.Update(Salt);
        h.Update(LogonHash);
        return(new BigInteger(h.Final()));
    }
示例#4
0
    public static byte[] GetM2(BigInteger A, BigInteger M, BigInteger K)
    {
        Sha1Hash h = new Sha1Hash();

        h.Update(A);
        h.Update(M);
        return(h.Final(K));
    }
示例#5
0
    public static byte[] GetLogonHash(string Username, string Password)
    {
        Sha1Hash h  = new Sha1Hash();
        string   sI = String.Format("{0}:{1}", Username, Password.ToUpper());

        h.Update(sI);
        return(h.Final());
    }
示例#6
0
        public void FillUp()
        {
            sh.Initialize();
            sh.Update(o1);
            sh.Update(o0);
            sh.Update(o2);

            memcopy(o0, sh.Final());
            taken = 0;
        }
        public void DoAuthSession()
        {
            try
            {
                PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_AUTH_SESSION);


                Sha1Hash sha = new Sha1Hash();
                sha.Update(mUsername);
                sha.Update(new byte[4]); // t
                sha.Update(ClientSeed);
                sha.Update(ServerSeed);
                sha.Update(mKey);

                byte[] Digest = sha.Final();

                packet.Write((UInt32)Config.Version.build);
                packet.Write((UInt32)0);
                packet.Write(mUsername);
                packet.Write((UInt32)0);
                packet.Write(ClientSeed);
                packet.Write((UInt64)0);
                packet.Write(Digest);



                bool WantToCrash = false;
                if (WantToCrash)
                {
                    byte[] addons  = { (byte)0x00 };
                    byte[] buffer2 = mClient.Shared.Compression.Compress(addons);
                    UInt32 Size    = (UInt32)addons.Length;
                    packet.Write(Size);
                    packet.Write(buffer2);
                }
                else
                {
                    byte[] addon_data = { 0x56, 0x01, 0x00, 0x00, 0x78, 0x9c, 0x75, 0xcc, 0xbd, 0x0e, 0xc2, 0x30, 0x0c, 0x04, 0xe0, 0xf2, 0x1e, 0xbc, 0x0c, 0x61, 0x40, 0x95, 0xc8, 0x42, 0xc3, 0x8c, 0x4c, 0xe2, 0x22, 0x0b, 0xc7, 0xa9, 0x8c, 0xcb, 0x4f, 0x9f, 0x1e, 0x16, 0x24, 0x06, 0x73, 0xeb, 0x77, 0x77, 0x81, 0x69, 0x59, 0x40, 0xcb, 0x69, 0x33, 0x67, 0xa3, 0x26, 0xc7, 0xbe, 0x5b, 0xd5, 0xc7, 0x7a, 0xdf, 0x7d, 0x12, 0xbe, 0x16, 0xc0, 0x8c, 0x71, 0x24, 0xe4, 0x12, 0x49, 0xa8, 0xc2, 0xe4, 0x95, 0x48, 0x0a, 0xc9, 0xc5, 0x3d, 0xd8, 0xb6, 0x7a, 0x06, 0x4b, 0xf8, 0x34, 0x0f, 0x15, 0x46, 0x73, 0x67, 0xbb, 0x38, 0xcc, 0x7a, 0xc7, 0x97, 0x8b, 0xbd, 0xdc, 0x26, 0xcc, 0xfe, 0x30, 0x42, 0xd6, 0xe6, 0xca, 0x01, 0xa8, 0xb8, 0x90, 0x80, 0x51, 0xfc, 0xb7, 0xa4, 0x50, 0x70, 0xb8, 0x12, 0xf3, 0x3f, 0x26, 0x41, 0xfd, 0xb5, 0x37, 0x90, 0x19, 0x66, 0x8f };
                    packet.Write(addon_data);
                }

                Send(packet);


                mCrypt = new PacketCrypt(mKey);
                mCrypt.Init();
            }
            catch (Exception e)
            {
                Log.WriteLine(LogType.Error, e.StackTrace);
            }
        }
示例#8
0
        public Sha1Warden(byte[] buff, UInt32 size)
        {
            sh    = new Sha1Hash();
            taken = size / 2;

            byte[] buff2 = new byte[taken];
            memcopy(buff2, buff);

            sh.Initialize();
            sh.Update(buff2);
            memcopy(o1, sh.Final());

            byte[] buff3 = new byte[20];
            memcopy(buff3, buff, 20);

            sh.Initialize();
            sh.Update(buff3);
            memcopy(o2, sh.Final());

            memset(o0, 0x00);

            FillUp();
        }
示例#9
0
        private byte[] GenerateCrc(byte[] crcsalt)
        {
            Sha1Hash sha;

            string[] files = { "WoW.bin", "DivxDecoder.bin", "Unicows.bin" };

            byte[] buffer1 = new byte[0x40];
            byte[] buffer2 = new byte[0x40];

            for (int i = 0; i < 0x40; ++i)
            {
                buffer1[i] = 0x36;
                buffer2[i] = 0x5c;
            }

            for (int i = 0; i < crcsalt.Length; ++i)
            {
                buffer1[i] ^= crcsalt[i];
                buffer2[i] ^= crcsalt[i];
            }

            sha = new Sha1Hash();
            sha.Update(buffer1);

            foreach (string filename in files)
            {
                if (!File.Exists(@"crc\" + filename))
                {
                    Log.WriteLine(LogType.Error, "CRC File {0} doesn't exist!", filename);
                }

                FileStream fs     = new FileStream(@"crc\" + filename, FileMode.Open, FileAccess.Read);
                byte[]     Buffer = new byte[fs.Length];
                fs.Read(Buffer, 0, (int)fs.Length);
                sha.Update(Buffer);
            }
            byte[] hash1 = sha.Final();

            sha = new Sha1Hash();
            sha.Update(buffer2);
            sha.Update(hash1);
            return(sha.Final());
        }
示例#10
0
    public static void HandleAuthChallenge(ref PacketReader packet1, ref World manager)
    {
        manager.ServerSeed = packet1.ReadUInt32();
        manager.ClientSeed = (UInt32)0;

        try
        {
            PacketWriter packet = new PacketWriter(WorldServerOpCode.CMSG_AUTH_SESSION);


            Sha1Hash sha = new Sha1Hash();

            sha.Update(manager.mUsername);
            sha.Update(new byte[4]); // t
            sha.Update(manager.ClientSeed);
            sha.Update(manager.ServerSeed);
            sha.Update(manager.mKey);

            byte[] Digest = sha.Final();

            packet.Write((uint)5875);
            packet.Write((uint)0);
            packet.Write(manager.mUsername);
            packet.Write(manager.ClientSeed);
            packet.Write(Digest);

            byte[] addon_data = { 0x56, 0x01, 0x00, 0x00, 0x78, 0x9c, 0x75, 0xcc, 0xbd, 0x0e, 0xc2, 0x30, 0x0c, 0x04, 0xe0, 0xf2, 0x1e, 0xbc, 0x0c, 0x61, 0x40, 0x95, 0xc8, 0x42, 0xc3, 0x8c, 0x4c, 0xe2, 0x22, 0x0b, 0xc7, 0xa9, 0x8c, 0xcb, 0x4f, 0x9f, 0x1e, 0x16, 0x24, 0x06, 0x73, 0xeb, 0x77, 0x77, 0x81, 0x69, 0x59, 0x40, 0xcb, 0x69, 0x33, 0x67, 0xa3, 0x26, 0xc7, 0xbe, 0x5b, 0xd5, 0xc7, 0x7a, 0xdf, 0x7d, 0x12, 0xbe, 0x16, 0xc0, 0x8c, 0x71, 0x24, 0xe4, 0x12, 0x49, 0xa8, 0xc2, 0xe4, 0x95, 0x48, 0x0a, 0xc9, 0xc5, 0x3d, 0xd8, 0xb6, 0x7a, 0x06, 0x4b, 0xf8, 0x34, 0x0f, 0x15, 0x46, 0x73, 0x67, 0xbb, 0x38, 0xcc, 0x7a, 0xc7, 0x97, 0x8b, 0xbd, 0xdc, 0x26, 0xcc, 0xfe, 0x30, 0x42, 0xd6, 0xe6, 0xca, 0x01, 0xa8, 0xb8, 0x90, 0x80, 0x51, 0xfc, 0xb7, 0xa4, 0x50, 0x70, 0xb8, 0x12, 0xf3, 0x3f, 0x26, 0x41, 0xfd, 0xb5, 0x37, 0x90, 0x19, 0x66, 0x8f };
            packet.Write(addon_data);


            manager.Send(packet);


            manager.mCrypt = new PacketCrypt(manager.mKey);
            manager.mCrypt.Init();
            manager.mCrypt.init(manager.mKey);
        }
        catch (Exception e)
        {
            Debug.LogWarning(e.StackTrace);
        }
    }
示例#11
0
        private byte[] GenerateCrc(byte[] crcsalt)
        {
            Sha1Hash sha;

            byte[] buffer1 = new byte[0x40];
            byte[] buffer2 = new byte[0x40];

            for (int i = 0; i < 0x40; ++i)
            {
                buffer1[i] = 0x36;
                buffer2[i] = 0x5c;
            }

            for (int i = 0; i < crcsalt.Length; ++i)
            {
                buffer1[i] ^= crcsalt[i];
                buffer2[i] ^= crcsalt[i];
            }

            sha = new Sha1Hash();
            sha.Update(buffer1);


            try
            {
                FileStream fs     = new FileStream("hash.bin", FileMode.Open, FileAccess.Read);
                byte[]     Buffer = new byte[fs.Length];
                fs.Read(Buffer, 0, (int)fs.Length);
                sha.Update(Buffer);
            }
            catch (Exception e)
            {
                BoogieCore.Log(LogType.Error, e.Message);
            }

            byte[] hash1 = sha.Final();

            sha = new Sha1Hash();
            sha.Update(buffer2);
            sha.Update(hash1);
            return(sha.Final());
        }
示例#12
0
    // Converts S to K
    // K is the Key which is passed to the Crypt class
    public static byte[] ShaInterleave(BigInteger S)
    {
        byte[] t        = S;
        int    HalfSize = t.Length / 2; // Untested.  I previously hard coded this as 16

        byte[] t1 = new byte[HalfSize];

        for (int i = 0; i < HalfSize; i++)
        {
            t1[i] = t[i * 2];
        }

        Sha1Hash sha = new Sha1Hash();

        byte[] t1hash = sha.Final(t1);

        byte[] vK = new byte[40];
        for (int i = 0; i < 20; i++)
        {
            vK[i * 2] = t1hash[i];
        }

        for (int i = 0; i < HalfSize; i++)
        {
            t1[i] = t[i * 2 + 1];
        }

        sha    = new Sha1Hash();
        t1hash = sha.Final(t1);

        for (int i = 0; i < 20; i++)
        {
            vK[i * 2 + 1] = t1hash[i];
        }

        return(vK);
    }
示例#13
0
        public void DoLogonProof()
        {
            Sha1Hash sha;

            byte[] files_crc;


            // Generate CRC/hashes of the Game Files
            files_crc = GenerateCrc(crcsalt);

            // get crc_hash from files_crc
            sha = new Sha1Hash();
            sha.Update(A);
            sha.Update(files_crc);
            byte[] crc_hash = sha.Final();

            wout.Write((byte)RLOp.AUTH_LOGON_PROOF);
            wout.Write(A);        // 32 bytes
            wout.Write(M);        // 20 bytes
            wout.Write(crc_hash); // 20 bytes
            wout.Write((byte)0);  // number of keys
            wout.Write((byte)0);  // unk (1.11.x)
            wout.Flush();
        }
示例#14
0
        private void Handle_AuthRequest(WoWReader wr)
        {
            BoogieCore.Log(LogType.System, "WS: Recieved Authentication Challenge: Sending out response");
            ServerSeed = wr.ReadUInt32();
            ClientSeed = (UInt32)random.Next();

            Sha1Hash sha = new Sha1Hash();

            sha.Update(mUsername);
            sha.Update(0); // t
            sha.Update(ClientSeed);
            sha.Update(ServerSeed);
            sha.Update(Key);
            byte[] Digest = sha.Final();

            WoWWriter ww = new WoWWriter(OpCode.CMSG_AUTH_SESSION);

            ww.Write(BoogieCore.configFile.ReadInteger("WoW", "Build"));
            ww.Write((UInt32)0);
            ww.Write(mUsername);
            ww.Write(ClientSeed);
            ww.Write(Digest);

            StreamReader SR;
            WoWWriter    buffer = new WoWWriter();

            SR = File.OpenText("Addons.txt");
            string Line = SR.ReadLine();

            while (Line != null)
            {
                string[] Fields   = new string[3];
                string   Name     = null;
                UInt64   Checksum = 0;
                byte     unk      = 0x0;

                Fields   = Line.Split(':');
                Name     = Fields[0];
                Checksum = UInt64.Parse(Fields[1]);
                //unk = (Fields[2].ToCharArray())[0];

                if (Name != null && Checksum > 0)
                {
                    buffer.Write(Name);
                    buffer.Write(Checksum);
                    buffer.Write(unk);

                    //BoogieCore.Log("Adding addon {0} with the checksum {1}", Name, Checksum);
                }

                Line = SR.ReadLine();
            }

            SR.Close();

            byte[] buffer2 = Foole.Utils.Compression.Compress(buffer.ToArray());
            UInt32 Size    = (UInt32)buffer.ToArray().Length;

            ww.Write(Size);
            ww.Write(buffer2);

            Send(ww);

            mCrypt.Init(Key);
        }
示例#15
0
        public void AuthChallangeRequest(PacketIn packetIn)
        {
            packetIn.ReadByte();
            byte error = packetIn.ReadByte();

            if (error != 0x00)
            {
                Log.WriteLine(LogType.Error, "Authentication error: {0}", (AccountStatus)error);
                Disconnect();
                return;
            }

            B = new BigInteger(packetIn.ReadBytes(32));               // Varies
            byte glen = packetIn.ReadByte();                          // Length = 1

            g = packetIn.ReadBytes(glen);                             // g = 7
            byte Nlen = packetIn.ReadByte();                          // Length = 32

            N       = packetIn.ReadBytes(Nlen);                       // N = B79B3E2A87823CAB8F5EBFBF8EB10108535006298B5BADBD5B53E1895E644B89
            Salt    = new BigInteger(packetIn.ReadBytes(32));         // Salt = 3516482AC96291B3C84B4FC204E65B623EFC2563C8B4E42AA454D93FCD1B56BA
            crcsalt = packetIn.ReadBytes(16);                         // Varies



            BigInteger S;

            srp = new Srp6(new BigInteger(N), new BigInteger(g));

            do
            {
                a = BigInteger.Random(19 * 8);
                A = srp.GetA(a);

                I = Srp6.GetLogonHash(mUsername, mPassword);

                BigInteger x = Srp6.Getx(Salt, I);
                BigInteger u = Srp6.Getu(A, B);
                S = srp.ClientGetS(a, B, x, u);
            }while (S < 0);

            mKey = Srp6.ShaInterleave(S);
            M    = srp.GetM(mUsername, Salt, A, B, new BigInteger(mKey));

            packetIn.ReadByte();

            Sha1Hash sha;

            byte[] files_crc;

            // Generate CRC/hashes of the Game Files
            if (Config.Retail)
            {
                files_crc = GenerateCrc(crcsalt);
            }
            else
            {
                files_crc = new byte[20];
            }

            // get crc_hash from files_crc
            sha = new Sha1Hash();
            sha.Update(A);
            sha.Update(files_crc);
            byte[] crc_hash = sha.Final();

            PacketOut packet = new PacketOut(LogonServerOpCode.AUTH_LOGON_PROOF);

            packet.Write(A);        // 32 bytes
            packet.Write(M);        // 20 bytes
            packet.Write(crc_hash); // 20 bytes
            packet.Write((byte)0);  // number of keys
            packet.Write((byte)0);  // unk (1.11.x)
            Send(packet);
        }
示例#16
0
    public void AuthChallangeRequest(PacketReader packetIn)
    {
        packetIn.ReadByte();

        AuthResult result = (AuthResult)packetIn.ReadByte();

        switch (result)
        {
        case AuthResult.WOW_SUCCESS:
            break;

        case AuthResult.WOW_FAIL_BANNED:
            Global.showNotifyBox("This account has been closed and is no longer available for use.", "Okay");
            return;

            break;

        case AuthResult.WOW_FAIL_UNKNOWN_ACCOUNT:
            Global.showNotifyBox("Unknown Account/Invalid Password.", "Okay");
            return;

            break;

        case AuthResult.WOW_FAIL_INCORRECT_PASSWORD:
            Global.showNotifyBox("Unknown Account/Invalid Password.", "Okay");
            return;

            break;

        default:
            break;
        }

        B = new BigInteger(packetIn.ReadBytes(32));
        byte glen = packetIn.ReadByte();

        g = packetIn.ReadBytes(glen);
        byte Nlen = packetIn.ReadByte();

        N       = packetIn.ReadBytes(Nlen);
        Salt    = new BigInteger(packetIn.ReadBytes(32));
        crcsalt = packetIn.ReadBytes(16);

        BigInteger S;

        srp = new Srp6(new BigInteger(N), new BigInteger(g));

        do
        {
            a = BigInteger.Random(19 * 8);
            A = srp.GetA(a);

            I = Srp6.GetLogonHash(mUsername, mPassword);

            BigInteger x = Srp6.Getx(Salt, I);
            BigInteger u = Srp6.Getu(A, B);
            S = srp.ClientGetS(a, B, x, u);
        }while (S < 0);

        mKey = Srp6.ShaInterleave(S);
        M    = srp.GetM(mUsername, Salt, A, B, new BigInteger(mKey));

        packetIn.ReadByte();

        Sha1Hash sha;

        byte[] files_crc;

        files_crc = new byte[20];

        sha = new Sha1Hash();
        sha.Update(A);
        sha.Update(files_crc);
        byte[] crc_hash = sha.Final();

        PacketWriter packet = new PacketWriter(LogonServerOpCode.AUTH_LOGON_PROOF);

        packet.Write(A);
        packet.Write(M);
        packet.Write(crc_hash);
        packet.Write((byte)0);
        packet.Write((byte)0);
        Send(packet);
    }