示例#1
0
        public async void ReadMessage()
        {
            await Task.Run(() =>
            {
                try
                {
                    var buffer = new byte[1028];
                    int numOfBytes;
                    while (Socket.IsConnected && !Reading)
                    {
                        numOfBytes = inputStream.Read(buffer, 0, buffer.Length);
                        Reading    = true;
                        if (numOfBytes > 0)
                        {
                            string message = Encoding.ASCII.GetString(buffer);
                            if (BGStuff.settingUpGame)
                            {
                                if (message.Contains("resume"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.setupGame.ReceiveResume();
                                    });
                                }
                                else if (message.Contains("accept"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.setupGame.AcceptResume();
                                    });
                                }
                                else if (message.Contains("reject"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.setupGame.RejectResume();
                                    });
                                }
                                else if (message.Contains("Setup2"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        SetupGame.StatGoToSetup2();
                                    });
                                }
                                else if (message.Contains(","))
                                {
                                    string[] split;
                                    split = message.Split(',');

                                    if (split[1].Contains("grid"))
                                    {
                                        Device.BeginInvokeOnMainThread(() =>
                                        {
                                            SetupGame.StatSetPicker(split[0]);
                                        });
                                    }
                                    else if (split[1].Contains("num"))
                                    {
                                        Device.BeginInvokeOnMainThread(() =>
                                        {
                                            SetupGame.StatSetNumOfShotsEntry(split[0]);
                                        });
                                    }
                                    else if (split[1].Contains("nam"))
                                    {
                                        Device.BeginInvokeOnMainThread(() =>
                                        {
                                            SetupGame.StatSetEnemyName(split[0]);
                                        });
                                    }
                                }
                            }
                            else if (BGStuff.settingUpGame2)
                            {
                                if (message.Contains("unready"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.setUpGame2.SetEnemyReady(false);
                                    });
                                }
                                else if (message.Contains("ready"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.setUpGame2.SetEnemyReady(true);
                                    });
                                }
                            }
                            else if (BGStuff.InGame)
                            {
                                if (message.Contains("hit"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.ReceiveHit(true);
                                    });
                                }
                                else if (message.Contains("miss"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.ReceiveHit(false);
                                    });
                                }
                                else if (message.Contains("ready"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.Ready();
                                    });
                                }
                                else if (message.Contains("endgame"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.EndGame(false);
                                    });
                                }
                                else if (message.Contains(","))
                                {
                                    string[] split = message.Split(',');
                                    int len        = split[0].Length;
                                    string temp    = "";

                                    for (int i = 0; i < len; i++)
                                    {
                                        temp += split[1][i];
                                    }

                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.ReceiveCheck(split[0] + "," + temp);
                                    });
                                }
                                else if (message.Contains("0") || message.Contains("1"))
                                {
                                    Device.BeginInvokeOnMainThread(() =>
                                    {
                                        BGStuff.game.GoesFirst(int.Parse(message));
                                    });
                                }

                                buffer = new byte[1028];
                            }
                        }
                        Reading = false;
                    }
                }
                catch (Exception ex)
                {
                    Device.BeginInvokeOnMainThread(() =>
                    {
                        ToastLoader toast = new ToastLoader();
                        toast.Show("Connection Lost");

                        if (BGStuff.settingUpGame)
                        {
                            BGStuff.setupGame.Reconnect();
                        }
                        else if (BGStuff.settingUpGame2)
                        {
                            BGStuff.setUpGame2.Reconnect();
                        }
                        else if (BGStuff.InGame)
                        {
                            BGStuff.game.Reconnect();
                        }
                    });
                    Reconnect();
                }
            });
        }