示例#1
0
        public static void TradeRequests()
        {
            Map currentMap = Find.CurrentMap;
            IncidentWorker_QuestTradeRequest incidentWorker_QuestTradeRequest = (IncidentWorker_QuestTradeRequest)IncidentDefOf.Quest_TradeRequest.Worker;
            StringBuilder stringBuilder = new StringBuilder();

            stringBuilder.AppendLine("Randomly-generated trade requests for map " + currentMap.ToString() + ":");
            stringBuilder.AppendLine();
            for (int i = 0; i < 50; i++)
            {
                SettlementBase settlementBase = IncidentWorker_QuestTradeRequest.RandomNearbyTradeableSettlement(currentMap.Tile);
                if (settlementBase == null)
                {
                    break;
                }
                stringBuilder.AppendLine("Settlement: " + settlementBase.LabelCap);
                TradeRequestComp component = settlementBase.GetComponent <TradeRequestComp>();
                if (incidentWorker_QuestTradeRequest.TryGenerateTradeRequest(component, currentMap))
                {
                    stringBuilder.AppendLine("Duration: " + (component.expiration - Find.TickManager.TicksGame).ToStringTicksToDays("F1"));
                    string str = GenLabel.ThingLabel(component.requestThingDef, null, component.requestCount) + " ($" + (component.requestThingDef.BaseMarketValue * (float)component.requestCount).ToString("F0") + ")";
                    stringBuilder.AppendLine("Request: " + str);
                    string str2 = GenThing.ThingsToCommaList(component.rewards, false, true, -1) + " ($" + (from t in component.rewards
                                                                                                            select t.MarketValue * (float)t.stackCount).Sum().ToString("F0") + ")";
                    stringBuilder.AppendLine("Reward: " + str2);
                }
                else
                {
                    stringBuilder.AppendLine("TryGenerateTradeRequest failed.");
                }
                stringBuilder.AppendLine();
                settlementBase.GetComponent <TradeRequestComp>().Disable();
            }
            Log.Message(stringBuilder.ToString(), false);
        }
示例#2
0
        public static void TradeRequestsSampled()
        {
            Map currentMap = Find.CurrentMap;
            IncidentWorker_QuestTradeRequest incidentWorker_QuestTradeRequest = (IncidentWorker_QuestTradeRequest)IncidentDefOf.Quest_TradeRequest.Worker;
            Dictionary <ThingDef, int>       counts = new Dictionary <ThingDef, int>();

            for (int i = 0; i < 100; i++)
            {
                SettlementBase settlementBase = IncidentWorker_QuestTradeRequest.RandomNearbyTradeableSettlement(currentMap.Tile);
                if (settlementBase == null)
                {
                    break;
                }
                TradeRequestComp component = settlementBase.GetComponent <TradeRequestComp>();
                if (incidentWorker_QuestTradeRequest.TryGenerateTradeRequest(component, currentMap))
                {
                    if (!counts.ContainsKey(component.requestThingDef))
                    {
                        counts.Add(component.requestThingDef, 0);
                    }
                    Dictionary <ThingDef, int> dictionary;
                    ThingDef requestThingDef;
                    (dictionary = counts)[requestThingDef = component.requestThingDef] = dictionary[requestThingDef] + 1;
                }
                settlementBase.GetComponent <TradeRequestComp>().Disable();
            }
            DebugTables.MakeTablesDialog(from d in DefDatabase <ThingDef> .AllDefs
                                         where counts.ContainsKey(d)
                                         orderby counts[d] descending
                                         select d, new TableDataGetter <ThingDef>("defName", (ThingDef d) => d.defName), new TableDataGetter <ThingDef>("appearance rate in " + 100 + " trade requests", (ThingDef d) => ((float)counts[d] / 100f).ToStringPercent()));
        }
示例#3
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map map;

            if (!this.TryGetRandomAvailableTargetMap(out map))
            {
                return(false);
            }
            SettlementBase settlementBase = IncidentWorker_QuestTradeRequest.RandomNearbyTradeableSettlement(map.Tile);

            if (settlementBase == null)
            {
                return(false);
            }
            TradeRequestComp component = settlementBase.GetComponent <TradeRequestComp>();

            if (!this.TryGenerateTradeRequest(component, map))
            {
                return(false);
            }
            string text = "LetterCaravanRequest".Translate(new object[]
            {
                settlementBase.Label,
                TradeRequestUtility.RequestedThingLabel(component.requestThingDef, component.requestCount).CapitalizeFirst(),
                (component.requestThingDef.GetStatValueAbstract(StatDefOf.MarketValue, null) * (float)component.requestCount).ToStringMoney("F0"),
                GenThing.ThingsToCommaList(component.rewards, true, true, -1).CapitalizeFirst(),
                GenThing.GetMarketValue(component.rewards).ToStringMoney("F0"),
                (component.expiration - Find.TickManager.TicksGame).ToStringTicksToDays("F0"),
                CaravanArrivalTimeEstimator.EstimatedTicksToArrive(map.Tile, settlementBase.Tile, null).ToStringTicksToDays("0.#")
            });

            GenThing.TryAppendSingleRewardInfo(ref text, component.rewards);
            Find.LetterStack.ReceiveLetter("LetterLabelCaravanRequest".Translate(), text, LetterDefOf.PositiveEvent, settlementBase, settlementBase.Faction, null);
            return(true);
        }
示例#4
0
        private static void WorldReachUtility_PostFix(ref bool __result, Caravan c)
        {
            SettlementBase settlement = CaravanVisitUtility.SettlementVisitedNow(caravan: c);
            WorldObjectComp_SettlementBumperCropComp bumperCropComponent = settlement?.GetComponent <WorldObjectComp_SettlementBumperCropComp>();

            if (bumperCropComponent != null)
            {
                __result = !bumperCropComponent.CaravanIsWorking;
            }
        }
示例#5
0
 internal bool <> m__0(SettlementBase settlement)
 {
     return(settlement.Visitable && settlement.GetComponent <TradeRequestComp>() != null && !settlement.GetComponent <TradeRequestComp>().ActiveRequest&& Find.WorldGrid.ApproxDistanceInTiles(this.originTile, settlement.Tile) < 36f && Find.WorldReachability.CanReach(this.originTile, settlement.Tile));
 }