public void CharacterMovingInMapEventArgsConstructorTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs(oldLocation, character, map); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void OldLocationTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs( oldLocation, character, map ); // TODO: 初始化为适当的值 Point3D actual; actual = target.OldLocation; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void CharacterTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs(oldLocation, character, map); // TODO: 初始化为适当的值 BaseCharacter actual; actual = target.Character; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void IsCancelTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs( oldLocation, character, map ); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void IsCancelTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs(oldLocation, character, map); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> internal bool OnMoving(Point3D oldLocation, BaseCharacter character, BaseMap map) { EventHandler <CharacterMovingInMapEventArgs> tempBeforeEventArgs = m_EventCharacterMovingInMap; if (tempBeforeEventArgs != null) { CharacterMovingInMapEventArgs eventArgs = new CharacterMovingInMapEventArgs(oldLocation, character, map); tempBeforeEventArgs(this, eventArgs); return(eventArgs.IsCancel); } return(false); }
public void CharacterMovingInMapEventArgsConstructorTest() { Point3D oldLocation = new Point3D(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 BaseMap map = null; // TODO: 初始化为适当的值 CharacterMovingInMapEventArgs target = new CharacterMovingInMapEventArgs( oldLocation, character, map ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> internal bool OnMoving( Point3D oldLocation, BaseCharacter character, BaseMap map ) { EventHandler<CharacterMovingInMapEventArgs> tempBeforeEventArgs = m_EventCharacterMovingInMap; if ( tempBeforeEventArgs != null ) { CharacterMovingInMapEventArgs eventArgs = new CharacterMovingInMapEventArgs( oldLocation, character, map ); tempBeforeEventArgs( this, eventArgs ); return eventArgs.IsCancel; } return false; }