static int AddCoin(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        SettingManager obj  = (SettingManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "SettingManager");
        int            arg0 = (int)LuaScriptMgr.GetNumber(L, 2);

        obj.AddCoin(arg0);
        return(0);
    }