static int AddCoin(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); SettingManager obj = (SettingManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "SettingManager"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); obj.AddCoin(arg0); return(0); }