private void Help_Click(object sender, EventArgs e) { BAnimator.ShowSync(PList); SetAnimation.Hide(Settings); PlayAnimation.Hide(List); HAnimator.ShowSync(HP); }
private void Sttngs_Click(object sender, EventArgs e) { PlayAnimation.Hide(List); SetAnimation.ShowSync(Settings); HAnimator.Hide(HP); BAnimator.ShowSync(PList); }
private void bunifuImageButton5_Click(object sender, EventArgs e) { PlayAnimation.ShowSync(List); SetAnimation.Hide(Settings); HAnimator.Hide(HP); BAnimator.ShowSync(PList); }
private void MnuBtn_Click(object sender, EventArgs e) { if (MnuPanel.Width == 225) { BAnimator.Hide(PList); MnuPanel.Visible = false; MnuPanel.Width = 45; MnuAnimator.ShowSync(MnuPanel); PlayAnimation.Hide(List); HAnimator.Hide(HP); SetAnimation.Hide(Settings); } else { HAnimator.Hide(HP); PlayAnimation.Hide(List); MnuPanel.Visible = false; MnuPanel.Width = 225; MnuAnimator.ShowSync(MnuPanel); BAnimator.ShowSync(PList); } }
public void NotifySetAnimation(IAttackableUnit u, List <string> animationPairs) { var setAnimation = new SetAnimation(u, animationPairs); _packetHandlerManager.BroadcastPacketVision(u, setAnimation, Channel.CHL_S2C); }
public void notifySetAnimation(Unit u, List <string> animationPairs) { var setAnimation = new SetAnimation(u, animationPairs); _game.PacketHandlerManager.broadcastPacketVision(u, setAnimation, Channel.CHL_S2C); }
public static void notifySetAnimation(Unit u, List <Tuple <string, string> > animationPairs) { var setAnimation = new SetAnimation(u, animationPairs); PacketHandlerManager.getInstace().broadcastPacketVision(u, setAnimation, Channel.CHL_S2C); }