Ejemplo n.º 1
0
 private void Help_Click(object sender, EventArgs e)
 {
     BAnimator.ShowSync(PList);
     SetAnimation.Hide(Settings);
     PlayAnimation.Hide(List);
     HAnimator.ShowSync(HP);
 }
Ejemplo n.º 2
0
 private void Sttngs_Click(object sender, EventArgs e)
 {
     PlayAnimation.Hide(List);
     SetAnimation.ShowSync(Settings);
     HAnimator.Hide(HP);
     BAnimator.ShowSync(PList);
 }
Ejemplo n.º 3
0
 private void bunifuImageButton5_Click(object sender, EventArgs e)
 {
     PlayAnimation.ShowSync(List);
     SetAnimation.Hide(Settings);
     HAnimator.Hide(HP);
     BAnimator.ShowSync(PList);
 }
Ejemplo n.º 4
0
 private void MnuBtn_Click(object sender, EventArgs e)
 {
     if (MnuPanel.Width == 225)
     {
         BAnimator.Hide(PList);
         MnuPanel.Visible = false;
         MnuPanel.Width   = 45;
         MnuAnimator.ShowSync(MnuPanel);
         PlayAnimation.Hide(List);
         HAnimator.Hide(HP);
         SetAnimation.Hide(Settings);
     }
     else
     {
         HAnimator.Hide(HP);
         PlayAnimation.Hide(List);
         MnuPanel.Visible = false;
         MnuPanel.Width   = 225;
         MnuAnimator.ShowSync(MnuPanel);
         BAnimator.ShowSync(PList);
     }
 }
Ejemplo n.º 5
0
        public void NotifySetAnimation(IAttackableUnit u, List <string> animationPairs)
        {
            var setAnimation = new SetAnimation(u, animationPairs);

            _packetHandlerManager.BroadcastPacketVision(u, setAnimation, Channel.CHL_S2C);
        }
Ejemplo n.º 6
0
        public void notifySetAnimation(Unit u, List <string> animationPairs)
        {
            var setAnimation = new SetAnimation(u, animationPairs);

            _game.PacketHandlerManager.broadcastPacketVision(u, setAnimation, Channel.CHL_S2C);
        }
Ejemplo n.º 7
0
        public static void notifySetAnimation(Unit u, List <Tuple <string, string> > animationPairs)
        {
            var setAnimation = new SetAnimation(u, animationPairs);

            PacketHandlerManager.getInstace().broadcastPacketVision(u, setAnimation, Channel.CHL_S2C);
        }