示例#1
0
        private async Task Initialze()
        {
            if (LightningProvider.IsLightningEnabled)
            {
                LowLevelDevicesController.DefaultProvider = LightningProvider.GetAggregateProvider();
            }
            else
            {
                throw new Exception("Lightning drivers not enabled. Please enable Lightning drivers.");
            }

            _camera = new Camera();
            await _camera.Initialize();
            
            SpeedSensor.Initialize();
            SpeedSensor.Start();

            SpeechSynthesis.Initialze();

            await AudioPlayerController.Initialize();

            _accelerometerSensor = new AccelerometerGyroscopeSensor();
            await _accelerometerSensor.Initialize();
            _accelerometerSensor.Start();

            _automaticSpeakController = new AutomaticSpeakController(_accelerometerSensor);

            _motorController = new MotorController();
            await _motorController.Initialize(_automaticSpeakController);

            _servoController = new ServoController();
            await _servoController.Initialize();

            _distanceMeasurementSensor = new DistanceMeasurementSensor();
            await _distanceMeasurementSensor.Initialize(I2C_ADDRESS_SERVO);

            _automaticDrive = new AutomaticDrive(_motorController, _servoController, _distanceMeasurementSensor);

            _speechRecognation = new SpeechRecognition();
            await _speechRecognation.Initialze(_motorController, _servoController, _automaticDrive);
            _speechRecognation.Start();

            _gamepadController = new GamepadController(_motorController, _servoController, _automaticDrive, _accelerometerSensor);

            _camera.Start();

            _httpServerController = new HttpServerController(_motorController, _servoController, _automaticDrive, _camera);

            SystemController.Initialize(_accelerometerSensor, _automaticSpeakController, _motorController, _servoController, _automaticDrive, _camera, _httpServerController, _speechRecognation, _gamepadController);

            await SystemController.SetAudioRenderVolume(AUDIO_RENDER_VOLUME, true);
            await SystemController.SetAudioCaptureVolume(AUDIO_CAPTURE_VOLUME, true);
            
            await AudioPlayerController.PlayAndWaitAsync(AudioName.Welcome);

            _automaticSpeakController.Start();
        }