void OnEnable() { RegisterService(); m_remoteSettingsService .AddRegistrationHandle(HandleRemoteSettingsServiceRegistered); }
void OnEnable() { GenerateAudioChannels(); FindStopOnLoadAudioAssets(); RegisterService(); m_sceneManager.AddRegistrationHandle(HandleSceneManagerRegistered); }
private void HandleRemoteSettingsServiceRegistered() { m_localizationUrl = m_remoteSettingsService.Reference? .GetSettings <string>(LOCALIZATION_ID); m_remoteCSVReader .AddRegistrationHandle(HandleRemoteCSVReaderRegistered); }
void Start() { m_inputService.AddRegistrationHandle(HandleInputServiceRegistered); }