public async void PostNewServer_WithNew_IsSuccessful() { using (var context = MockDataContext.GetContext()) { // A mock which returns the input challenge. var controller = new ServersController(context, ConstructChallengeRespondingMock(), logger); var endPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 100); MockControllerConnection(controller, endPoint.Address); var result = await controller.PostNewServer(new GameServer { Name = "Server A", Address = endPoint.Address.ToString(), QueryPort = endPoint.Port, GamePort = 100, RoundStatus = "starting", RoundStartTime = DateTime.Now, Game = "SS3D" }).ConfigureAwait(false); Assert.Equal(StatusCodes.Status201Created, (result as IStatusCodeActionResult).StatusCode); } using (var context = MockDataContext.GetContext()) { Assert.Single(context.Servers); } }
public async void PostNewServer_WithExisting_GivesError() { // Setup using (var context = MockDataContext.GetContext()) { context.Servers.Add(new GameServer { Name = "Server Not A", Address = "2001:0db8:85a3:0000:0000:8a2e:0370:7334", QueryPort = 100, GamePort = 100, RoundStatus = "starting", RoundStartTime = DateTime.Now, Game = "SS3D", LastUpdate = DateTime.Now }); context.SaveChanges(); } using (var context = MockDataContext.GetContext()) { var controller = new ServersController(context, ConstructChallengeRespondingMock(), logger); var endPoint = new IPEndPoint(IPAddress.Parse("2001:0db8:85a3:0000:0000:8a2e:0370:7334"), 100); MockControllerConnection(controller, endPoint.Address); var result = await controller.PostNewServer(new GameServer { Name = "Server A", Address = endPoint.Address.ToString(), QueryPort = endPoint.Port, GamePort = 100, RoundStatus = "starting", RoundStartTime = DateTime.Now, }).ConfigureAwait(false); Assert.Equal(StatusCodes.Status409Conflict, (result as IStatusCodeActionResult).StatusCode); } using (var context = MockDataContext.GetContext()) { var controller = new ServersController(context, ConstructChallengeRespondingMock(), logger); var servers = await controller.GetServers().ToListAsync(); Assert.Single(servers); Assert.Equal("Server Not A", servers[0].Name); // Nothing about the original entry should have changed. } }