示例#1
0
 private static void PlayerEnterVehicle(IVehicle vehicle, IPlayer player, byte seat)
 {
     try
     {
         if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
         {
             return;
         }
         int charId = User.GetPlayerOnline(player);
         if (charId <= 0)
         {
             return;
         }
         if (ServerVehicles.GetVehicleType(vehicle) != 2)
         {
             return;
         }
         if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() != "Pilot")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "FirstStepInVehicle")
         {
             player.SetPlayerCurrentMinijobStep("DRIVE_TO_DESTINATION");
             player.SetPlayerCurrentMinijobActionCount(1);
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum ersten Punkt und warte dort 15 Sekunden.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Pilot: Checkpoint", 3, 514, 30, MinijobSpots_[0].depositShape.Position.X, MinijobSpots_[0].depositShape.Position.Y, MinijobSpots_[0].depositShape.Position.Z, true);
             return;
         }
     }
     catch (Exception e)
     {
         Alt.Log($"{e}");
     }
 }
示例#2
0
文件: Main.cs 项目: h04X-2K/ValeaRP
 private static void PlayerEnterVehicle(IVehicle vehicle, IPlayer player, byte seat)
 {
     try
     {
         if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
         {
             return;
         }
         int charId = User.GetPlayerOnline(player);
         if (charId <= 0)
         {
             return;
         }
         if (ServerVehicles.GetVehicleType(vehicle) != 2)
         {
             return;
         }
         if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() != "Busfahrer")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "FirstStepInVehicle")
         {
             var spot = Model.GetCharacterMinijobNextSpot(player);
             if (spot == null)
             {
                 return;
             }
             HUDHandler.SendNotification(player, 1, 25000, "Fahre zur ersten Haltestelle und warte dort 10 Sekunden.");
             player.SetPlayerCurrentMinijobStep("DRIVE_TO_NEXT_STATION");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Minijob: Haltestelle", 3, 80, 30, spot.posX, spot.posY, spot.posZ, false);
             return;
         }
     }
     catch (Exception e)
     {
         Alt.Log($"{e}");
     }
 }
示例#3
0
 private static void PlayerEnterVehicle(IVehicle vehicle, IPlayer player, byte seat)
 {
     try
     {
         if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
         {
             return;
         }
         int charId = User.GetPlayerOnline(player);
         if (charId <= 0)
         {
             return;
         }
         if (ServerVehicles.GetVehicleType(vehicle) != 2)
         {
             return;
         }
         if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() != "Müllmann")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "FirstStepInVehicle")
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum ersten Zielort um den Müll abzuholen, dieser wurde auf deinem GPS markiert.");
             var spot = Model.GetCharacterMinijobNextSpot(player);
             if (spot == null)
             {
                 return;
             }
             player.SetPlayerCurrentMinijobStep("PICKUP_TRASH");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Minijob: Müll abholen", 3, 514, 1, spot.posX, spot.posY, spot.posZ, false);
             return;
         }
     }
     catch (Exception e)
     {
         Alt.Log($"{e}");
     }
 }
示例#4
0
        public async Task FuelVehicle(IPlayer player, int vID, int fuelstationId, string fueltype, int selectedLiterAmount, int selectedLiterPrice)
        {
            try
            {
                if (player == null || !player.Exists || vID == 0 || fuelstationId == 0 || fueltype == "" || selectedLiterAmount <= 0 || selectedLiterPrice == 0)
                {
                    return;
                }
                ulong vehID  = Convert.ToUInt64(vID);
                int   charId = User.GetPlayerOnline(player);
                if (vehID <= 0 || charId <= 0)
                {
                    return;
                }
                if (player.HasPlayerHandcuffs() || player.HasPlayerRopeCuffs())
                {
                    HUDHandler.SendNotification(player, 3, 5000, "Wie willst du das mit Handschellen/Fesseln machen?"); return;
                }
                var vehicle = Alt.Server.GetVehicles().ToList().FirstOrDefault(x => x.GetVehicleId() == vehID);
                if (vehicle == null || !vehicle.Exists)
                {
                    HUDHandler.SendNotification(player, 3, 5000, "Ein unerwarteter Fehler ist aufgetreten. [FEHLERCODE: FUEL-004]"); return;
                }
                if (ServerVehicles.GetVehicleType(vehicle) == 0)
                {
                    if (!CharactersInventory.ExistCharacterItem(charId, "Bargeld", "inventory"))
                    {
                        HUDHandler.SendNotification(player, 3, 5000, "Du hast nicht genügend Bargeld dabei."); return;
                    }
                    if (CharactersInventory.GetCharacterItemAmount(charId, "Bargeld", "inventory") < selectedLiterPrice)
                    {
                        HUDHandler.SendNotification(player, 3, 5000, "Du hast nicht genügend Bargeld dabei."); return;
                    }
                }
                if (!player.Position.IsInRange(vehicle.Position, 8f))
                {
                    HUDHandler.SendNotification(player, 4, 5000, "Du hast dich zu weit vom Fahrzeug entfernt."); return;
                }
                if (ServerVehicles.GetVehicleFuel(vehicle) >= ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model))
                {
                    HUDHandler.SendNotification(player, 3, 5000, "Das Fahrzeug ist bereits voll getankt."); return;
                }
                var fuelStation = ServerFuelStations.ServerFuelStations_.FirstOrDefault(x => x.id == fuelstationId);
                if (fuelStation == null)
                {
                    HUDHandler.SendNotification(player, 4, 5000, "Ein unerwarteter Fehler ist aufgetreten. [FEHLERCODE: FUEL-005]"); return;
                }
                int duration = 500 * selectedLiterAmount;
                HUDHandler.SendNotification(player, 1, duration, "Fahrzeug wird betankt, bitte warten..");
                await Task.Delay(duration);

                lock (player)
                {
                    if (!player.Position.IsInRange(vehicle.Position, 8f))
                    {
                        HUDHandler.SendNotification(player, 4, 5000, "Du hast dich zu weit vom Fahrzeug entfernt."); return;
                    }
                }
                float fuelVal = ServerVehicles.GetVehicleFuel(vehicle) + selectedLiterAmount;
                if (fuelVal > ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model))
                {
                    fuelVal = ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model);
                }
                if (ServerVehicles.GetVehicleType(vehicle) == 0)
                {
                    CharactersInventory.RemoveCharacterItemAmount(charId, "Bargeld", selectedLiterPrice, "inventory");
                }
                ServerVehicles.SetVehicleFuel(vehicle, fuelVal);
                if (ServerVehicles.GetVehicleFuelTypeOnHash(vehicle.Model) != fueltype)
                {
                    ServerVehicles.SetVehicleEngineState(vehicle, false); ServerVehicles.SetVehicleEngineHealthy(vehicle, false); return;
                }
                ServerFuelStations.SetFuelStationBankMoney(fuelstationId, ServerFuelStations.GetFuelStationBankMoney(fuelstationId) + selectedLiterPrice);

                if (ServerFuelStations.GetFuelStationOwnerId(fuelstationId) != 0)
                {
                    ServerFuelStations.SetFuelStationAvailableLiters(fuelstationId, ServerFuelStations.GetFuelStationAvailableLiters(fuelstationId) - selectedLiterAmount);
                }
            }
            catch (Exception e)
            {
                Alt.Log($"{e}");
            }
        }
示例#5
0
        private static void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat)
        {
            try
            {
                if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
                {
                    return;
                }
                int charId = User.GetPlayerOnline(player);
                if (charId <= 0)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleType(vehicle) != 2)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijob() == "None")
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijobStep() == "None")
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijob() != "Pilot")
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijobStep() == "DRIVE_BACK_TO_START" && vehicle.Position.IsInRange(Constants.Positions.Minijob_Pilot_VehOutPos, 10f))
                {
                    var model = vehicle.Model;
                    foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"PL-{charId}").ToList())
                    {
                        if (veh == null || !veh.Exists)
                        {
                            continue;
                        }
                        ServerVehicles.RemoveVehiclePermanently(veh);
                        veh.Remove();
                    }
                    player.SetPlayerCurrentMinijob("None");
                    player.SetPlayerCurrentMinijobRouteId(0);
                    player.SetPlayerCurrentMinijobStep("None");
                    player.SetPlayerCurrentMinijobActionCount(0);
                    int rnd    = 0;
                    int rndExp = 0;
                    switch (model)
                    {
                    case 2621610858:     //Velum
                        rnd    = new Random().Next(250, 500);
                        rndExp = new Random().Next(1, 5);
                        break;

                    case 1341619767:     //Vestra
                        rnd    = new Random().Next(450, 650);
                        rndExp = new Random().Next(3, 8);
                        break;

                    case 2999939664:     //Nimbus
                        rnd    = new Random().Next(550, 850);
                        rndExp = new Random().Next(5, 11);
                        break;
                    }
                    if (!CharactersBank.HasCharacterBankMainKonto(charId))
                    {
                        HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {rnd}$ konnte nicht überwiesen werden da du kein Hauptkonto hast."); return;
                    }
                    int accNumber = CharactersBank.GetCharacterBankMainKonto(charId);
                    if (accNumber <= 0)
                    {
                        return;
                    }
                    CharactersMinijobs.IncreaseCharacterMinijobEXP(charId, "Pilot", rndExp);
                    CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + rnd);
                    ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "San Andreas Flights", "Minijob Gehalt", $"+{rnd}$", "Online Banking");
                    HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {rnd}$ wurde dir auf dein Hauptkonto überwiesen. Du hast {rndExp}EXP dazu bekommen.");
                    player.EmitLocked("Client:Minijob:RemoveJobMarker");
                    return;
                }
            }
            catch (Exception e)
            {
                Alt.Log($"{e}");
            }
        }
示例#6
0
文件: Main.cs 项目: h04X-2K/ValeaRP
        private static async void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat)
        {
            try
            {
                if (player == null || !player.Exists)
                {
                    return;
                }
                if (vehicle == null || !vehicle.Exists)
                {
                    return;
                }
                int charId = User.GetPlayerOnline(player);
                if (charId <= 0)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleType(vehicle) != 2)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijob() != "Busfahrer")
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijobStep() != "DRIVE_BACK_TO_START")
                {
                    return;
                }
                if (!vehicle.Position.IsInRange(Constants.Positions.Minijob_Busdriver_VehOutPos, 8f))
                {
                    return;
                }
                player.EmitLocked("Client:Minijob:RemoveJobMarker");
                foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"BUS-{charId}").ToList())
                {
                    if (veh == null || !veh.Exists)
                    {
                        continue;
                    }
                    ServerVehicles.RemoveVehiclePermanently(veh);
                    await Task.Delay(5000);

                    veh.Remove();
                }
                int givenEXP   = Model.GetRouteGivenEXP((int)player.GetPlayerCurrentMinijobRouteId());
                int givenMoney = Model.GetRouteGivenMoney((int)player.GetPlayerCurrentMinijobRouteId());
                player.SetPlayerCurrentMinijob("None");
                player.SetPlayerCurrentMinijobStep("None");
                player.SetPlayerCurrentMinijobActionCount(0);
                player.SetPlayerCurrentMinijobRouteId(0);
                CharactersMinijobs.IncreaseCharacterMinijobEXP(charId, "Busfahrer", givenEXP);
                if (!CharactersBank.HasCharacterBankMainKonto(charId))
                {
                    HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {givenMoney}$ konnte nicht überwiesen werden da du kein Hauptkonto hast. Du hast aber {givenEXP}EXP erhalten (du hast nun: {CharactersMinijobs.GetCharacterMinijobEXP(charId, "Busfahrer")}EXP)."); return;
                }
                int accNumber = CharactersBank.GetCharacterBankMainKonto(charId);
                if (accNumber <= 0)
                {
                    return;
                }
                CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + givenMoney);
                ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "Los Santos Transit", "Minijob Gehalt", $"+{givenMoney}$", "Online Banking");
                HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {givenMoney}$ wurde dir auf dein Hauptkonto überwiesen. Du hast {givenEXP} erhalten (deine EXP: {CharactersMinijobs.GetCharacterMinijobEXP(charId, "Busfahrer")})");
                return;
            }
            catch (Exception e)
            {
                Alt.Log($"{e}");
            }
        }
示例#7
0
        private static async void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat)
        {
            try
            {
                if (player == null || !player.Exists)
                {
                    return;
                }
                if (vehicle == null || !vehicle.Exists)
                {
                    return;
                }
                int charId = User.GetPlayerOnline(player);
                if (charId <= 0)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleType(vehicle) != 2)
                {
                    return;
                }
                if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijob() != "Müllmann")
                {
                    return;
                }
                if (player.GetPlayerCurrentMinijobStep() != "DRIVE_BACK_TO_START")
                {
                    return;
                }
                if (!vehicle.Position.IsInRange(Constants.Positions.Minijob_Müllmann_VehOutPos, 8f))
                {
                    return;
                }
                player.EmitLocked("Client:Minijob:RemoveJobMarker");
                foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"MM-{charId}").ToList())
                {
                    if (veh == null || !veh.Exists)
                    {
                        continue;
                    }
                    ServerVehicles.RemoveVehiclePermanently(veh);
                    await Task.Delay(5000);

                    veh.Remove();
                }
                player.SetPlayerCurrentMinijob("None");
                player.SetPlayerCurrentMinijobStep("None");
                player.SetPlayerCurrentMinijobActionCount(0);
                player.SetPlayerCurrentMinijobRouteId(0);
                int rnd = new Random().Next(500, 850);
                if (!CharactersBank.HasCharacterBankMainKonto(charId))
                {
                    HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {rnd}$ konnte nicht überwiesen werden da du kein Hauptkonto hast."); return;
                }
                int accNumber = CharactersBank.GetCharacterBankMainKonto(charId);
                if (accNumber <= 0)
                {
                    return;
                }
                CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + rnd);
                ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "Arbeitgeber: Müllmann", "Minijob Gehalt", $"+{rnd}$", "Online Banking");
                HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {rnd}$ wurde dir auf dein Hauptkonto überwiesen.");
                return;
            }
            catch (Exception e)
            {
                Alt.Log($"{e}");
            }
        }
示例#8
0
文件: Main.cs 项目: h04X-2K/ValeaRP
 private static async void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat)
 {
     try
     {
         if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
         {
             return;
         }
         int charId = User.GetPlayerOnline(player);
         if (charId <= 0)
         {
             return;
         }
         if (ServerVehicles.GetVehicleType(vehicle) != 2)
         {
             return;
         }
         if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() == "Elektrolieferant" && player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION")
         {
             if (player.GetPlayerCurrentMinijobActionCount() == 1 && vehicle.Position.IsInRange(new Position(MinijobSpots_[0].pos.X, MinijobSpots_[0].pos.Y, MinijobSpots_[0].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Diamond Casino", 3, 514, 1, MinijobSpots_[0].depositPos.X, MinijobSpots_[0].depositPos.Y, MinijobSpots_[0].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
             else if (player.GetPlayerCurrentMinijobActionCount() == 2 && vehicle.Position.IsInRange(new Position(MinijobSpots_[1].pos.X, MinijobSpots_[1].pos.Y, MinijobSpots_[1].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Lifeinvader", 3, 514, 1, MinijobSpots_[1].depositPos.X, MinijobSpots_[1].depositPos.Y, MinijobSpots_[1].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
             else if (player.GetPlayerCurrentMinijobActionCount() == 3 && vehicle.Position.IsInRange(new Position(MinijobSpots_[2].pos.X, MinijobSpots_[2].pos.Y, MinijobSpots_[2].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Weazel News", 3, 514, 1, MinijobSpots_[2].depositPos.X, MinijobSpots_[2].depositPos.Y, MinijobSpots_[2].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
             else if (player.GetPlayerCurrentMinijobActionCount() == 4 && vehicle.Position.IsInRange(new Position(MinijobSpots_[3].pos.X, MinijobSpots_[3].pos.Y, MinijobSpots_[3].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Maze Bank", 3, 514, 1, MinijobSpots_[3].depositPos.X, MinijobSpots_[3].depositPos.Y, MinijobSpots_[3].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
             else if (player.GetPlayerCurrentMinijobActionCount() == 5 && vehicle.Position.IsInRange(new Position(MinijobSpots_[4].pos.X, MinijobSpots_[4].pos.Y, MinijobSpots_[4].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Crastenburg Hotel", 3, 514, 1, MinijobSpots_[4].depositPos.X, MinijobSpots_[4].depositPos.Y, MinijobSpots_[4].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
             else if (player.GetPlayerCurrentMinijobActionCount() == 6 && vehicle.Position.IsInRange(new Position(MinijobSpots_[5].pos.X, MinijobSpots_[5].pos.Y, MinijobSpots_[5].pos.Z), 5f))
             {
                 player.EmitLocked("Client:Minijob:RemoveJobMarker");
                 player.EmitLocked("Client:Minijob:CreateJobMarker", "Glass Heroes", 3, 514, 1, MinijobSpots_[5].depositPos.X, MinijobSpots_[5].depositPos.Y, MinijobSpots_[5].depositPos.Z - 1, false);
                 HUDHandler.SendNotification(player, 1, 5000, "Begebe dich zur Tür und gebe das Paket ab.");
                 return;
             }
         }
         else if (player.GetPlayerCurrentMinijob() == "Elektrolieferant" && player.GetPlayerCurrentMinijobStep() == "DRIVE_BACK_TO_START" && vehicle.Position.IsInRange(Constants.Positions.Minijob_Elektrolieferant_VehOutPos, 8f))
         {
             player.EmitLocked("Client:Minijob:RemoveJobMarker");
             foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"EL-{charId}").ToList())
             {
                 if (veh == null || !veh.Exists)
                 {
                     continue;
                 }
                 ServerVehicles.RemoveVehiclePermanently(veh);
                 veh.Remove();
             }
             player.SetPlayerCurrentMinijob("None");
             player.SetPlayerCurrentMinijobStep("None");
             player.SetPlayerCurrentMinijobActionCount(0);
             int rnd = new Random().Next(500, 750);
             if (!CharactersBank.HasCharacterBankMainKonto(charId))
             {
                 HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {rnd}$ konnte nicht überwiesen werden da du kein Hauptkonto hast."); return;
             }
             int accNumber = CharactersBank.GetCharacterBankMainKonto(charId);
             if (accNumber <= 0)
             {
                 return;
             }
             CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + rnd);
             ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "Department of Water and Power", "Minijob Gehalt", $"+{rnd}$", "Online Banking");
             HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {rnd}$ wurde dir auf dein Hauptkonto überwiesen.");
             return;
         }
     }
     catch (Exception e)
     {
         Alt.Log($"{e}");
     }
 }
示例#9
0
文件: Main.cs 项目: h04X-2K/ValeaRP
 private static void PlayerEnterVehicle(IVehicle vehicle, IPlayer player, byte seat)
 {
     try
     {
         if (player == null || vehicle == null || !player.Exists || !vehicle.Exists)
         {
             return;
         }
         int charId = User.GetPlayerOnline(player);
         if (charId <= 0)
         {
             return;
         }
         if (ServerVehicles.GetVehicleType(vehicle) != 2)
         {
             return;
         }
         if (ServerVehicles.GetVehicleOwner(vehicle) != charId)
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "None")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijob() != "Elektrolieferant")
         {
             return;
         }
         if (player.GetPlayerCurrentMinijobStep() == "FirstStepInVehicle")
         {
             player.SetPlayerCurrentMinijobStep("DELIVER_TO_DESTINATION");
             player.SetPlayerCurrentMinijobActionCount(1);
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum ersten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Diamond Casino", 3, 514, 30, MinijobSpots_[0].pos.X, MinijobSpots_[0].pos.Y, MinijobSpots_[0].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION" && player.GetPlayerCurrentMinijobActionCount() == 2)
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum nächsten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Lifeinvader", 3, 514, 30, MinijobSpots_[1].pos.X, MinijobSpots_[1].pos.Y, MinijobSpots_[1].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION" && player.GetPlayerCurrentMinijobActionCount() == 3)
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum nächsten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Weazel News", 3, 514, 30, MinijobSpots_[2].pos.X, MinijobSpots_[2].pos.Y, MinijobSpots_[2].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION" && player.GetPlayerCurrentMinijobActionCount() == 4)
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum nächsten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Maze Bank", 3, 514, 30, MinijobSpots_[3].pos.X, MinijobSpots_[3].pos.Y, MinijobSpots_[3].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION" && player.GetPlayerCurrentMinijobActionCount() == 5)
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum nächsten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Crastenburg Hotel", 3, 514, 30, MinijobSpots_[4].pos.X, MinijobSpots_[4].pos.Y, MinijobSpots_[4].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DELIVER_TO_DESTINATION" && player.GetPlayerCurrentMinijobActionCount() == 6)
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zum nächsten Unternehmen um die Elektrozellen abzuliefern.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Glass Heroes", 3, 514, 30, MinijobSpots_[5].pos.X, MinijobSpots_[5].pos.Y, MinijobSpots_[5].pos.Z, true);
             return;
         }
         else if (player.GetPlayerCurrentMinijobStep() == "DRIVE_BACK_TO_START")
         {
             HUDHandler.SendNotification(player, 1, 2500, "Fahre zurück zum Department of Water and Power und stelle dein Fahrzeug ab.");
             player.EmitLocked("Client:Minijob:CreateJobMarker", "Department of Water and Power: Fahrzeugabgabe", 3, 514, 39, Constants.Positions.Minijob_Elektrolieferant_VehOutPos.X, Constants.Positions.Minijob_Elektrolieferant_VehOutPos.Y, Constants.Positions.Minijob_Elektrolieferant_VehOutPos.Z, true);
             return;
         }
     }
     catch (Exception e)
     {
         Alt.Log($"{e}");
     }
 }