示例#1
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 public State_SetNum(ServerObstacleCamera owner)
     : base(owner, COLOR_PRIOR)
 {
     this.owner_ = owner;
 }
示例#2
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 public State_DrawObstacleEnd(ServerObstacleCamera owner)
     : base(owner, COLOR_MARKED_OBSTACLE)
 {
     owner_ = owner;
 }
示例#3
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 public State_Erase(ServerObstacleCamera owner) : base(owner, COLOR_ERASE)
 {
     this.owner_ = owner;
 }
示例#4
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 public State_DrawObstacleStart(ServerObstacleCamera owner) : base(owner, COLOR_MARKED_OBSTACLE)
 {
     this.owner_ = owner;
 }