public State_SetNum(ServerObstacleCamera owner) : base(owner, COLOR_PRIOR) { this.owner_ = owner; }
public State_DrawObstacleEnd(ServerObstacleCamera owner) : base(owner, COLOR_MARKED_OBSTACLE) { owner_ = owner; }
public State_Erase(ServerObstacleCamera owner) : base(owner, COLOR_ERASE) { this.owner_ = owner; }
public State_DrawObstacleStart(ServerObstacleCamera owner) : base(owner, COLOR_MARKED_OBSTACLE) { this.owner_ = owner; }