public void SendSignIn() { var transaction = new ServerActionTransaction(); transaction.Actions.Add(new AccountData { Id = Id, UserName = Username, Level = Level, LevelXp = Xp, NextLevelXp = 280u, Coins = Coins, Gems = Gems, ClientVersionValid = true, Status = AccountStatus.VALIDATED, }); // TODO: implement this // need to send account chest information otherwise client exception transaction.Actions.Add(new AccountChestData { Id = 0, ChestType = ChestType.BLUE, Count = 0, OpenedCount = 0 }); transaction.Actions.Add(new AccountChestData { Id = 1, ChestType = ChestType.ORANGE, Count = 0, OpenedCount = 0 }); transaction.Actions.Add(new AccountChestData { Id = 2, ChestType = ChestType.PINK, Count = 0, OpenedCount = 0 }); // TODO: implement this // need to send to move the client to the main menu and not the tutorial screen transaction.Actions.Add(new CompletedQuestData { Id = 5, CompletionDate = 0 }); transaction.Actions.Add(new SignInSuccessAction()); Session.Send(transaction); }
public void Send(ServerActionTransaction transaction) { var sb = new StringBuilder(); foreach (ServerAction action in transaction.Actions) { sb.Append($"{sequence}|{NetworkManager.DeMarshal(action)}\n"); } Send(sb.ToString()); sequence++; }