public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("cmsVersion", this.replayData.CmsVersion); startedSerializer.AddString("battleVersion", this.replayData.BattleVersion); startedSerializer.AddString("battleId", this.battle.RecordID); startedSerializer.AddString("battleUid", this.battle.BattleUid); startedSerializer.AddDictionary <int>("seededTroopsDeployed", this.seededTroopsDeployed); startedSerializer.AddDictionary <int>("defendingUnitsKilled", this.defendingUnitsKilled); startedSerializer.AddDictionary <int>("attackingUnitsKilled", this.attackingUnitsKilled); startedSerializer.AddDictionary <int>("defenderGuildTroopsSpent", this.defenderGuildUnitsSpent); startedSerializer.AddDictionary <int>("attackerGuildTroopsSpent", this.attackerGuildUnitsSpent); startedSerializer.AddDictionary <int>("loot", this.lootEarned); startedSerializer.AddDictionary <int>("damagedBuildings", this.buildingHealthMap); if (this.buildingUids != null) { startedSerializer.AddDictionary <string>("buildingUids", this.buildingUids); } startedSerializer.AddArrayOfPrimitives <string>("unarmedTraps", this.unarmedTraps); startedSerializer.AddObject <BattleRecord>("replayData", this.replayData); startedSerializer.Add <int>("baseDamagePercent", this.battle.DamagePercent); startedSerializer.AddDictionary <int>("numVisitors", this.battle.NumVisitors); startedSerializer.Add <int>("stars", this.battle.EarnedStars); startedSerializer.AddBool("isUserEnded", this.battle.Canceled); startedSerializer.AddString("planetId", this.planetId); return(startedSerializer.End().ToString()); }
public string ToJson() { Serializer serializer = Serializer.Start(); serializer.Add <int>("capacity", this.totalStorageCapacity); Serializer serializer2 = Serializer.Start(); foreach (KeyValuePair <string, InventoryEntry> current in this.internalStorage) { serializer2.AddObject <InventoryEntry>(current.Key, current.Value); } serializer2.End(); serializer.Add <string>("storage", serializer2.ToString()); if (this.subStorage.Count > 0) { Serializer serializer3 = Serializer.Start(); foreach (KeyValuePair <string, InventoryStorage> current2 in this.subStorage) { serializer3.AddObject <InventoryStorage>(current2.Key, current2.Value); } serializer3.End(); serializer.Add <string>("subStorage", serializer3.ToString()); } return(serializer.End().ToString()); }
public void LogInAppCurrencyAction(int currencyAmount, string itemType, string itemId, int itemCount, string type, string subType, string context) { CurrentPlayer currentPlayer = Service.CurrentPlayer; StringBuilder stringBuilder = new StringBuilder(); if (itemType.Length == 0) { stringBuilder.AppendFormat("{{\"item_id\":\"{0}\",\"item_count\":\"{1}\"}}", itemId, itemCount); } else { stringBuilder.AppendFormat("{{\"item_id\":\"{0}|{1}\",\"item_count\":\"{2}\"}}", itemType, itemId, itemCount); } string val = stringBuilder.ToString(); int itemAmount = currentPlayer.Inventory.GetItemAmount("crystals"); Serializer serializer = Serializer.Start(); serializer.AddString("player_id", currentPlayer.PlayerId); serializer.Add <int>("amount", currencyAmount); serializer.AddString("currency", "crystals"); serializer.Add <int>("balance", itemAmount); serializer.Add <string>("item", val); serializer.AddString("type", type); serializer.AddString("subtype", subType); if (context.Length > 0) { serializer.AddString("context", context); } serializer.Add <int>("level", this.GetHQLevel()); string parameters = serializer.End().ToString(); this.analytics.LogEventWithContext("in_app_currency_action", parameters); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); if (this.Credits >= 0) { serializer.Add <int>("credits", this.Credits); } if (this.Materials >= 0) { serializer.Add <int>("materials", this.Materials); } if (this.Contraband >= 0) { serializer.Add <int>("contraband", this.Contraband); } if (this.Crystals >= 0) { serializer.Add <int>("crystals", this.Crystals); } if (this.Reputation >= 0) { serializer.Add <int>("reputation", this.Reputation); } return(serializer.End().ToString()); }
public string ToJson() { Serializer serializer = Serializer.Start(); serializer.Add <int>("x", this.X); serializer.Add <int>("z", this.Z); return(serializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <int>("rewardHour", this.RewardHour); serializer.Add <int>("rewardMinute", this.RewardMinute); return(serializer.End().ToString()); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.Add <int>("credits", this.credits); startedSerializer.Add <int>("materials", this.materials); startedSerializer.Add <int>("contraband", this.contraband); startedSerializer.AddString("subtype", this.subtype); return(startedSerializer.End().ToString()); }
public string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("uid", this.uid); serializer.Add <uint>("time", this.time); serializer.Add <int>("x", this.boardX); serializer.Add <int>("z", this.boardZ); serializer.AddString("action", this.action); return(serializer.End().ToString()); }
protected Serializer GetStartedSerializer() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <long>("cs", this.CS); serializer.Add <int>("_credits", this.credits); serializer.Add <int>("_materials", this.materials); serializer.Add <int>("_contraband", this.contraband); serializer.Add <int>("_crystals", this.crystals); return(serializer); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); if (this.LocalePreference != null) { serializer.AddString("locale", this.LocalePreference); } if (this.DeviceToken != null) { serializer.AddString("deviceToken", this.DeviceToken); } serializer.AddString("deviceType", "f"); serializer.Add <double>("timeZoneOffset", this.TimeZoneOffset); EnvironmentController environmentController = Service.Get <EnvironmentController>(); serializer.AddString("clientVersion", "4.7.0.2"); serializer.AddString("model", environmentController.GetModel()); serializer.AddString("os", environmentController.GetOS()); serializer.AddString("osVersion", environmentController.GetOSVersion()); serializer.AddString("platform", environmentController.GetPlatform()); serializer.AddString("sessionId", Service.Get <ServerAPI>().SessionId); serializer.AddString("deviceId", environmentController.GetDeviceIDForEvent2()); serializer.AddString("deviceIdType", environmentController.GetDeviceIdType()); return(serializer.End().ToString()); }
private static void SaveRecent() { try { var r = new Serializer("Recent", "All"); var MinDate = DateTime.Now.Date.AddDays(-1 * Cache.MAXCACHEDAYS); // PERIODS foreach (Period period in PeriodList.All) { List <RecentItem> entries = Cache.GetRecentCache(period); if (entries.Count > 0) { var p = r.Add("Period", period.ToString()); // ITEMS foreach (RecentItem recent in entries) { if (recent.Date > MinDate) { p.Add("Item", recent.Date.ToStorageStringDate()).Write("Text", recent.Text); } } } } string Xml = r.GetXML(); // Store in LocalDB LocalDB.WriteAsync("Recent", "Recent", "All", Xml); } catch (Exception ex) { LittleWatson.ReportException(ex); } }
private static void SaveItems() { try { var d = new Serializer("Items", "All"); foreach (FoodItem item in Cache.AllValidItems()) { d.Add("Item", item.Text) #if DEBUG .Write("ServingSizeCount", item.ServingSizesDB == null ? "0" : item.ServingSizesDB.Split("|".ToCharArray()).Count().ToString()) #endif .Write("LastAmount", item.LastAmountDB) .Write("LastChanged", item.LastChanged.ToStorageStringFull()) .Write("Nutrition", item.NutritionDB) .Write("ServingSizes", item.ServingSizesDB) .Write("SourceID", item.SourceID); } string Xml = d.GetXML(); // Store in LocalDB LocalDB.WriteAsync("Items", "Items", "All", Xml); } catch (Exception ex) { LittleWatson.ReportException(ex); } }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.Add <int>("identityIndex", this.IdentityIndex); return(startedSerializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <int>("donationCount", this.TroopsDonated); return(serializer.End().ToString()); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("uid", this.uid); startedSerializer.Add <int>("count", this.amount); return(startedSerializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <int>("turns", this.turns); return(serializer.End().ToString()); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("poolSlotId", this.poolId); startedSerializer.Add <int>("count", this.quantity); return(startedSerializer.End().ToString()); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("equipmentId", base.EquipmentID); startedSerializer.Add <int>("shardsToInvest", this.ShardsToInvest); return(startedSerializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <long>("endTimeSecs", this.endTimeSecs); return(serializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <int>(this.argument.Key, this.argument.Value); return(serializer.End().ToString()); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("constructor", this.ConstructorBuildingId); startedSerializer.AddString("unitTypeId", this.UnitTypeUid); startedSerializer.Add <int>("quantity", this.Quantity); return(startedSerializer.End().ToString()); }
public void LogPaymentAction(string currency, double amountPaid, string productId, int amount, string type) { CurrentPlayer currentPlayer = Service.CurrentPlayer; Serializer serializer = Serializer.Start(); serializer.AddString("player_id", currentPlayer.PlayerId); serializer.AddString("currency", currency); serializer.AddString("locale", Service.EnvironmentController.GetLocale()); serializer.Add <double>("amount_paid", -amountPaid); serializer.AddString("type", type); serializer.Add <int>("level", this.GetHQLevel()); StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendFormat("{{\"item_id\":\"{0}\",\"item_count\":\"{1}\"}}", productId, amount); serializer.Add <string>("item", stringBuilder.ToString()); serializer.End(); this.analytics.LogEventWithContext("payment_action", serializer.ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <uint>("since", this.Since); serializer.AddString("battleVersion", this.BattleVersion); return(serializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.AddBool("openEnrollment", this.OpenSquad); serializer.Add <int>("minScoreAtEnrollment", this.MinTrophy); serializer.AddString("icon", this.Icon); serializer.AddString("description", this.Desc); return(serializer.End().ToString()); }
public override string ToJson() { Serializer serializer = Serializer.Start(); serializer.AddString("playerId", base.PlayerId); serializer.Add <int>("amount", this.amount); if (this.campaignUid != null) { serializer.AddString("campaignUid", this.campaignUid); } return(serializer.End().ToString()); }
private static string GenerateRequestToken(string playerId, string secret) { Serializer serializer = new Serializer(); serializer.AddString("userId", playerId); serializer.Add <long>("expires", GameUtils.GetNowJavaEpochTime()); string text = serializer.End().ToString(); byte[] value = CryptographyUtils.ComputeHmacHash("HmacSHA256", secret, text); string str = BitConverter.ToString(value).Replace("-", string.Empty); return(Convert.ToBase64String(Encoding.UTF8.GetBytes(str + "." + text))); }
public override string ToJson() { Serializer startedSerializer = base.GetStartedSerializer(); startedSerializer.AddString("uid", this.uid); startedSerializer.AddString("currency", this.currency); startedSerializer.AddString("type", this.type); startedSerializer.Add <int>("count", this.count); if (this.purchaseContext != null && !this.purchaseContext.Equals(string.Empty)) { startedSerializer.AddString("purchaseContext", this.purchaseContext); } return(startedSerializer.End().ToString()); }
public void LogAge(int age) { CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); Serializer serializer = Serializer.Start(); serializer.AddString("player_id", currentPlayer.PlayerId); serializer.AddString("action", "age_gate"); serializer.AddString("context", "age_gate"); serializer.AddString("type", age.ToString()); serializer.Add <int>("level", this.GetHQLevel()); string parameters = serializer.End().ToString(); this.LogGameAction(parameters); }
private static void SaveDay(DateTime date) { try { var d = new Serializer("Date", date.ToStorageStringDate()); List <Entry>[] PeriodEntries = Cache.GetEntryCache(date); foreach (Period period in PeriodList.All) { if (Cache.ShouldSavePeriod(date, period)) { var p = d.Add("Period", period.ToString()); p.Write("LastChanged", DateTime.Now.ToStorageStringFull()); p.Write("Note", Cache.GetPeriodNote(date, period)); p.Write("Time", Cache.GetPeriodTime(date, period)); foreach (Entry entry in PeriodEntries[(int)period]) { FoodItem item = entry.Item; #if DEBUG if (item.ServingSizes.GetEquivalent(entry.AmountSelectedDB).ToStorageString() == "") { System.Diagnostics.Debugger.Break(); } #endif p.Add("Entry", entry.Text) .Write("Amount", entry.AmountSelectedDB) .Write("AmountScale", entry.AmountScaleDB.ToStorageString()) .Write("Grams", item.ServingSizes.GetEquivalent(entry.AmountSelectedDB).ToStorageString()) .Write("Properties", item.NutritionDB); } } } string Xml = d.GetXML(); // Store in LocalDB string Container = date.ToStorageStringMonth(); string DocumentID = date.ToStorageStringDate(); LocalDB.WriteAsync(Container, "Day", DocumentID, Xml); } catch (Exception ex) { LittleWatson.ReportException(ex); } }
public void LogAdAction(string placement, string creative, string type, string desc, string message) { CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); Serializer serializer = Serializer.Start(); serializer.AddString("player_id", currentPlayer.PlayerId); serializer.AddString("creative", creative); serializer.AddString("placement", placement); serializer.AddString("offer", desc); serializer.AddString("type", type); serializer.AddString("locale", Service.Get <EnvironmentController>().GetLocale()); serializer.AddString("message", message); serializer.AddString("currency", "USD"); serializer.Add <double>("gross_revenue", 0.0); serializer.End(); Service.Get <StaRTSLogger>().Debug("LogAdAction: " + serializer.ToString()); this.analytics.LogEventWithContext("ad_action", serializer.ToString()); }
public override byte[] ToByteArray() { Serializer s = new Serializer(); s.Add(targetIds.Count); for(int i=0;i<targetIds.Count;i++){ s.Add(targetIds[i]); } s.Add(msg); return s.GetBytes(); }
public override byte[] ToByteArray() { Serializer s = new Serializer(); s.Add(playerID); s.Add(pitch); s.Add(roll); s.Add(yaw); s.Add(thrust); return s.GetBytes(); }
public override byte[] ToByteArray() { Serializer s = new Serializer(); IEnumerator boardEnum = ValueById.GetEnumerator(); s.Add((byte)Stat); boardEnum.Reset(); while (boardEnum.MoveNext()) { KeyValuePair<int, int> curKV = (KeyValuePair<int, int>)boardEnum.Current; s.Add(curKV.Key); s.Add(curKV.Value); } return s.GetBytes(); }
public override byte[] ToByteArray() { Serializer s = new Serializer(); for (int i = 0; i < states.Count; i++) { s.Add(states[i].id); s.Add(states[i].Position); s.Add(states[i].Velocity); s.Add(states[i].Orientation); s.Add(states[i].RotationalVelocity); } return s.GetBytes(); }
public override Byte[] ToByteArray() { Serializer s = new Serializer(); s.Add(PlayerId); s.Add(Position); s.Add(Orientation); s.Add((int)ShipType.Model); s.Add((int)ShipType.Class); s.Add(PlayerName); return s.GetBytes(); }